Operator Rounds

Report 4 Downloads 126 Views
EZMaxMobile MUWG Fall 2016

Agenda • • • • • • •

Product Selection / History EZMaxMobile Key Features Rollout Status Work Management Inventory Operator Rounds Support

Mobility Product Selection • Thorough Evaluation Process – – – – –

Requirements Gathering - 2013 Industry Benchmarking – 2014 Vendor Evaluation – 2014-15 Field Testing & Approvals – 2015 Configure / Deployment - 2016

• EZMaxMobile Selected Based On: – – – –

Cost Effectiveness Breadth of Capability Flexibility in Solution Vendor References and Responsiveness

Rollout Status • Phased Approach • Site by Site Launches – WM – Live at Barry / Daniel / Hatch / Wansley (8/15) – SCM – Will deploy in Phase 2 concluding early 2017 – Operator Rounds – Will deploy in Phase 2 concluding early 2017

EZMaxMobile Intro • High Points – – – – –

Platform Independent Hybrid Application Methodology Proprietary Application Front End Natively Integrated with Maximo Online / Offline Capable

Work Management – Mobile Functionality • SNC • Permits • Condition Reports • WO Lifecycle

• SCG • Condition Reports • WO Lifecycle

Note: Primarily used online with some offline capability

Hold for Feedback Demo

Inventory and Procurement – Mobile Functionality • • • • • • •

Physical Counts Attach Images to Item Master Sourcing Approvals Issues Transfers Receipts Returns

Note: Primarily used in online mode with offline mode used for p-counts.

Hold for Inventory Demo

Operator Rounds • Create and Execute Rounds • Create CR from within Rounds with a few taps • Review and Approval Note: Primarily executed using the offline functionality.

Operator Rounds – Condition Monitoring Points

Operator Rounds – Routes

Operator Rounds – Site Settings

Hold for Operator Rounds Demo

Support • Consistent with Maximo Support Model • Online Mode – Behaves and validates as ES Maximo does – Actions are happening in Real Time

• Limited Offline Support Capability for ESS – Non-Descript Error Messaging – Logging Access Required for meaningful issue resolution

• Troubleshooting Guide

Devices

Lessons Learned • Offline development consumes much more time than online development. • Narrow Device Options to avoid platform specific issues.