Contents Key Commands..................................................................................................3 Pirates vs Nobles.....................................................................................5 A Noble or a Pirate.........................................................................................5 Warring Nations.............................................................................................7 New Objects........................................................................................................9 Game Updates...........................................................................................10
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Key Commands General Controls Toggle cheat entry window Hide/Show UI Cancel Quit game
CTRL + SHIFT + C F10 ESC Q
Create-A-Sim Rotate Sim Zoom in/out Undo/Redo
CTRL + A/CTRL + D Mouse wheel CTRL + Z/CTRL + Y
Furnish Mode
Object Placement Tools Rotate object Delete object Enable free-form placement Enable free-form rotation Move placed wall or ceiling object up/down Move placed wall or ceiling object left/right Return altered wall or ceiling object back to center Undo/Redo
, (comma)/. (period) DELETE/BACKSPACE ALT (while holding or moving an object) ALT (while rotating an object with the mouse) ’ (apostrophe) or / (forward slash) [ (left bracket) / ] (right bracket) \ (backslash) CTRL + Z/CTRL + Y
Live Mode
Sim Controls
Switch to next Sim in quest Switch to specific Sim Lock camera to Sim Center on active Sim Access inventory Direct Sim to interact with object Direct Sim to walk to a specific location
SPACEBAR Left-click Sim portrait Right-click Sim portrait ENTER or N I Left-click object Left-click floor
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Time Controls
Pause game Regular/Fast/Ultra speed Fast forward to end of current interaction
House Controls Next/Previous floor
P/0 (zero)/ ` (tilde key) 1/2/3 (or corresponding keys on Num Pad) 4
Pg Up/Pg Dn
Camera Movements Move left/right Move forward/back Move camera faster Zoom in/out Rotate left/right Switch to Eye of the Watcher view Switch to Follow My Sim view Switch between location views View building interior Zoom into exterior location
Gameplay Modes Live Mode Furnish Mode Kingdom Mode Options menu
Left arrow/right arrow or A/D Up arrow up/down arrow or W/S SHIFT + arrows or SHIFT + A/S/W/D Z/X or = /- or Num Pad +/ Num Pad , (comma)/. (period) M N (see Sim Controls on p. 3) ALT + 1- 5 Right-click building exterior Right-click ground
F1 F2 (when looking in building interior) F3 F5
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Pirates vs Nobles Welcome to The Sims Medieval™: Pirates & Nobles! After taking the Ominous Tides quest, get ready to enter an ongoing war, encounter new subjects, select new traits, and even find some treasure! All-new features, including quests, clothing, and objects, are marked with a crossed-swords icon.
A Noble or a Pirate New to The Sims Medieval: Pirates & Nobles are … pirates and nobles! These visiting Sims from Aarbyville and Tredony wander throughout your kingdom, bringing even more character to your land.
Pirates
Aarbyville pirates are more concerned with finding some booty than consorting with noblefolk. Pirates are fond of cleaning their teeth and nails with a knife and taking swigs from their flask of grog. You’ll also find them searching the scenery with spyglasses.
Nobles
Tredonian nobles are tough judges of appearance, and they let you know when they think the environment is below them or worthy of their presence. Your Sim might also catch Tredonian nobles primping in order to keep themselves clean and proper.
Achievements
Click the Achievement Book icon to access a full list of your kingdom’s and Sims’ achievements. Click the filter buttons at the top right of the page to show achievements that apply to each filter (such as All, Game, Kingdom, and Sim). Each achievement has a reward value, and as you gain those rewards, your achievements bar fills. Once the bar is full, your achievement level is upgraded.
Peacemaker Ambition
The Sims Medieval: Pirates & Nobles comes with an all-new ambition, Peacemaker. The goal of this ambition is to complete 10 war quests. Completing this ambition increases your achievement level.
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Traits
Even if your Sim isn’t from Tredony or Aarbyville, they can still be noble or pirate material by having certain traits.
Entitled Trait
While your Sim doesn’t make as much money in their profession when they are Entitled, receiving an allowance via the Messenger Post is an option. They also get along well with other Sims that have the same trait or with other Tredonian nobles. However, Sims without these traits are not as compatible, and your Sim’s relationships with them develop more slowly.
Call of the Sea Trait
Sims with this trait have a deep love of the high seas. Select GO WHALE HUNTING, PATROL HIGH SEAS, or have your Sim engage in their special interaction, the Fishing Trip. The Fishing Trip action is similar to the whale hunt, and your Sim has the opportunity to catch several different types of fish.
Legendary Trait: Dread Pirate
Earn this legendary trait when you complete certain quests, like Fisherman’s Challenge and Fountain of Legend. Once earned, your Sim gains new actions and the title of Dread Pirate! Select LEAD PIRATE RAID from a ship and select COLLECT PIRATE TRIBUTE once a day from the Messenger Post.
Fatal Flaw: Guild Enemy
If you become an enemy of the Guild, it is harder to find objects in the Village Shoppe, and the ones your Sim finds cost more!
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Warring Nations Take a stand in the Tredony-Aarbyville war with new quests marked with a crossed-swords icon in the quest book. After completing the quest called The Incident, the War Effort Gauge is unlocked. This gauge tracks your kingdom’s allegiance with the feuding territories and is found in the kingdom aspect panel. Aarbyville is marked on the left side of the gauge, and Tredony is on the right.
Aarbyville alliance
Tredony alliance Neutral
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Taking Part in the War
Your kingdom’s allegiance in the war changes depending on the choices you make in war-related quests.
The effects that your quest choices have on your allegiances are displayed on the quest completion screen.That information is also available in the kingdom aspects panel. The War Effort Gauge is also viewable in the territory map.
Click the clashingswords icon to view the War Effort Gauge
Flames appear on the territory map where Aarbyville and Tredony are located. The territory with the most flames is losing the war. Keeping the War Effort Gauge neutral or fully on one side provides benefits for your kingdom. When your kingdom is sided with one territory or the other, you gain access to special resources, such as pirate- or noble-style birds. Hover over the gauge to display tool tips explaining the benefits.
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Searching for Buried Treasure
Your Sim is ready for a treasure hunt; all they need is a shovel. Purchase one in the Village Shoppe, or have one built by the local Blacksmith, and then equip your Sim’s shovel from their inventory to begin. Purchased or acquired treasure maps help speed up the treasure hunting process. Select the treasure map in your Sim’s inventory to gain a treasure location clue. Once you believe your Sim is close to the treasure, left-click the treasure map to begin searching. If your Sim pulls out the map and looks at it, the treasure is close by. Left-click the ground to dig for treasure, and when you Sim digs in the correct location, they find it!
New Objects Birds
To acquire your Sim’s personal fowl, purchase one from the Village Shoppe or gain one from a quest. You can purchase only one type of bird at a time.
Bird Perch
Purchase bird perches in Furnish Mode or gain them by completing certain quests. There are several interactions for bird perches, including assigning a bird from your Sim’s inventory to the bird perch, removing a bird from the bird perch, purchasing a bird, and calling your Sim’s bird.
Bird Whistle
Use the bird whistle to call your Sim’s bird when they are on their bird perch or nearby. While a bird is on your Sim’s arm, select your Sim to view a list of special bird interactions. To have your Sim’s bird attack another Sim, keep in mind that the targeted Sim must be on the same lot.
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Certificate of Title
This inventory object allows your Sim to change their current title or remove their title.
Interrogation Chair
Either purchase the Interrogation Chair in Furnish Mode or gain it in a quest. This object allows you to select the Lock Up Sim interaction for a chosen Sim that is on the lot your Sim is currently on. Sims locked into the Interrogation Chair have a Will gauge. Each interaction you perform through the chair has a positive or negative effect on the Sim, which is reflected in the Will gauge. If the gauge is filled on the positive side, the locked Sim escapes. If the negative side of the gauge is completely filled, the Sim passes out and all levels are reset. In the golden section of the meter, there is either a Persuade or Interrogate interaction option. The available option depends on whether the Will gauge is positive or negative. Each locked up Sim also has an alertness meter, which slowly drains with every interaction. Once this meter is emptied, the locked Sim reacts as if the Will gauge is at its minimum. Of course, you don’t have to wait for the Will gauge to fill for a locked Sim to be released. You can select the release option at any time.
Game Updates (Requires Internet Connection) The Sims Medieval: Pirates & Nobles offers game updates to introduce new content or to fix known issues from time to time. You are notified when an update is available, if you have Automatic Updates checked on the Game Updates panel of the launcher. Game updates are also available on the Game Updates panel if you decide not to update at that time or if you do not check Automatic Updates. Click the refresh button to see if any new updates have been made available. The currently installed game version is displayed on the main launcher.
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