Resource Overview Quantile® Measure:
470Q
Skill or Concept:
Estimate and compute the cost of items greater than $1.00; make change. (QT‐M‐148)
Excerpted from:
Gourmet Learning 1937 IH 35 North Suite 105 New Braunfels, TX 78130 www.gourmetlearning.com © Gourmet Learning
This resource may be available in other Quantile utilities. For full access to these free utilities, visit www.quantiles.com/tools.aspx. The Quantile® Framework for Mathematics, developed by educational measurement and research organization MetaMetrics®, comprises more than 500 skills and concepts (called QTaxons) taught from kindergarten through high school. The Quantile Framework depicts the developmental nature of mathematics and the connections between mathematics content across the strands. By matching a student’s Quantile measure with the Quantile measure of a mathematical skill or concept, you can determine if the student is ready to learn that skill, needs to learn supporting concepts first, or has already learned it. For more information and to use free Quantile utilities, visit www.Quantiles.com.
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Unit 1 – Lesson 3
Number Concepts
Student Expectation: Students will determine the value of a collection of coins and bills using ads
Cooperative Learning Coin and Bill Values
Ap E
“ ‘Ad’ It All Up”
Teacher note: In this Cooperative Learning, students will read and create ads and use coins and bills to match values or sums of values of items in the ads. Group size: pairs Materials: class sets of play money, pages 7-8; overhead sets of play money, pages 7-8; a collection of ads for items between $.50 and $10; construction paper; glue; paper bag Before class: Gather ads from Internet sites, newspapers, and magazines for items between $.50 and $10. Cut out the ads, place them on construction paper, and laminate them. Copy or reuse the play money provided earlier in this unit, and give each pair of students a large stack of bills and coins. Part I: Begin by drawing an ad out of a paper bag and having each pair count its money to make that amount. Then have students come to the overhead one at a time to share different ways to get the same amount. Discuss the strategies he/she used to count the money. Is there one strategy that is better than another? Which strategy ensures that he/she has the least number of bills and coins? Repeat this process for several ads. Part II: Pull out combinations of items – as if the student bought more than one thing. Or, pull out one item and say, “This says potatoes are $1.50 a bag. Rolando wants to buy 4 bags.” Again, have the students work out the amount with their money, allowing some to share their results. Repeat this process. Part III: Have each group count out $12.65 from their play money. Put the rest aside. This is all they have to spend. Have them create ads on their construction paper for items they will buy with their money. The total must add up to $12.65. They must buy at least 5 items, but no more than 10. They can buy no more than 2 of the same item. Example: CDs on sale $2.50 each
Bubble Bath for only $1.75
Stuffed Elephant $4.00
Race Cars $1.40 each
Teen Magazine $3.00 Teacher note: Allow the students to “exchange” denominations to help them figure out what they need to make. For example, I might originally keep out 2 fives, 2 ones, 2 quarters, and 3 nickels. However, when I separate my items, I might want an item for $3.50. So, I can exchange a $5 for 5 ones as long as I never have out more than $12.65.
26
Gourmet Curriculum Press, Inc.©
Number Concepts
Unit 1 – Lesson 3
Student Expectation: Students will determine combinations of multiple coins that make $1
Focus Activity—Part III—Play Money Coin and Bill Values
Gourmet Curriculum Press, Inc.©
7(T)
Unit 1 – Lesson 3
Number Concepts
Student Expectation: Students will determine combinations of multiple coins that make $1
Focus Activity—Part III—Play Money Coin and Bill Values
8(T)
Gourmet Curriculum Press, Inc.©