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Lone Wolf 1. Using your skew “stitch” in the outline of the pupil. a. To do this lower your pen perpendicular to the wood and land then lift off immediately. Think of a helicopter landing – straight down then straight up. b. This will leave you with a small dash , move your board and repeat the process following your dashes on the outline of the pupil. c. If your dashes are too long try tilting your pen so that less of the tip touches the wood during the “landing”. d. you can clean up ragged lines by “landing” at the cross points. This will smooth out the line giving it a clean flow. 2. Using your shader, fill in the eyes leaving the highlights unburned. With a lower heat burn in the iris making sure to apply shading on the eye beneath the brow. 3. With the shader darken the nostrils and recessed areas of the nose. Using a gentle stroke fill in the nose making sure to pay attention to lighter and darker areas which will emphasize the shape. If more texture is desired, you can use a light scribble stroke with your ball pen over the leathery surface. 4. You can lightly outline the sides of the nose to give definition. Don’t outline the top of the nose, make a gradual transition from skin to fur. Use the shader to blend this area. 5. Use a skew to “outline” the animal with a fur stroke. Overlap the strokes to create your outer edges. Pay attention to the contour map provided also watch the darkness of your burns so that the edges blend with the body of the burning. 6. With the shader “skate” fur markings on the face, neck, and body. This will lay in the basic values for the markings. 7. To skate your burner, slide shader with a gentle back and forth motion along the surface of the wood. The purpose is to create a soft furry look. The strokes will not be smooth but will appear somewhat jagged. Make sure you follow contour direction! 8. Use a shader to darken the opening on the ears then drag outward . Use your course hair pen for fur outside the ear. 9. With a skew, burn in facial fur around the eyes and nose, working your way around the face. Consult the burning sample for proper direction of fur. Use a light delicate stroke for fine fur, switch to the course hair pen as you fan out into the jaw, neck, and body areas. Be sure to offset the lines for a natural look. 10. When burning course fur on jaw and neck outline the fur clumps with your bent wire skew or course hair pen using a skating motion, this will give a soft appearance and form to the clump. 11. Then fill in your clumps with a few directional lines to further define the fur. 12. Switch to the shader and apply shadows where fur clumps overlap. Refer to the sample. 13. With a shader burn in the edges of the neck, in order to define the structure. Do not outline these areas. 14. Don’t forget to sign your work!