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These slides were created for the Visualizing Venice 2016 Summer Workshop. http://www.dukewired.org/visualizing-venice-the-ghetto-of-venice/ Presenter: Hannah L. Jacobs http://www.dukewired.org/ They are licensed under CC-BY-NC-SA 3.0 US. https://creativecommons.org/licenses/by-nc-sa/3.0/us/

Digital Project Management

What is “Project Management”?

Why is Project Management important? ● ● ● ●

Ensuring success Accountability Project development Documentation → replication & extension

Why do digital projects fail? Why are digital projects CHALLENGED? ● ● ● ●

Poor planning Communication breakdown Unclear goals Unrealistic expectations

Digital Project Planning ● ● ● ●

What is your goal? Why is this research significant? Who is your audience? How are you going to accomplish your goal?

What is your goal? ● ● ● ● ● ● ● ● ●

Change over time Uncertainty Juxtaposition Alternative futures / Counterfactuals Public dissemination Visual Analysis / Close reading of buildings & architectural features Digital preservation Macroanalysis Experience design in urban & built environments

● Choose your own adventure: a combination; something else

Why is this research significant? ● How do digital methods benefit your project? ○ Could this project be completed in analogue? ○ If so, what might the differences be between a digital & analogue project? ● Can a digital method lead to a “privileged view” of the subject that is otherwise impossible? ● Will the research prove or disprove previous scholarship?

Who is your audience? ● Students - Grad? Undergrad? Secondary? Primary? ● Public - Internet-wide? Visitors to a specific geographic location? A specific interest group? ● Colleagues - Disciple specific? Administration? Educators?

● How much knowledge can you assume?

How are you going to accomplish your goal? ● ● ● ● ● ● ●

Which tools will you use? What will your workflow be? How much time do you need? How will your organize your content? How will you disseminate your research? What is your project’s lifespan? How will you archive your project?

● Are there restrictions on your content or methods that you will need to work around? (e.g. copyright, accessibility, platform, time, sustainability, etc.)

The Iterative Process ● ● ● ● ● ● ● ●

Plan Develop test project (prototype) Critique Problem Solve Apply critique outcomes to plan Further development Further critique etc.

Project Management Skills ● ● ● ● ● ● ●

Time management Collaboration & communication Logging research activities Goal Setting Document management Problem Solving Dissemination

Project Management Resources ● “Designing your First Project.” DevDH. http://devdh.org/lectures/design/ ● Nowviskie, Bethany. “Ten rules for humanities scholars new to project management.” http://nowviskie.org/handouts/DH/10rules.pdf ● Posner, Miriam. “DH Project Management: The Very, Very Basics.” http://program.dh.ucla.edu/getty-2014/wp-content/uploads/Project-Manageme nt-for-Getty-Institute.pdf ● Sierra, Tito. “The Project One-Pager.” http://www.slideshare.net/tsierra/the-projectonepager. Much more in bibliography on workshop blog!

Types of Possible DH Projects ● Quantitative - Structuring qualitative data into a database, GIS, Data Visualization ● Theoretical - Hypothetical reconstructions, Agent-based modeling, Gaming ● Archival - Databases, repositories, scanning ● Narrative and storytelling - Mapping, drawing, animation, timeline ● Micro-analysis / Digital Querying - Multispectral scanning, Computer vision ● Pedagogical - “Flipped” course-building, (many crossovers, including storytelling)***

*** Notice these categories are anything but discrete. A database is archival, theoretical, assists with storytelling, teaches students through its construction, enables visualization and digital querying etc.