Jim Oberkirsch Custom Gaming Consulting

Jim Oberkirsch Custom Gaming Consulting

1.

Local Market

2.

Casino Hotel Guests (Overnight Gamers)

3.

Washington D. C. Tourists

4.

Racing Patron Crossover

5.

Traffic Intercept

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3



Residents living within a “reasonable drive” of the facility



Captures 4 major metropolitan areas



Segregated market into 38 manageable segments for the gravity model analysis



Summarized market into 18 territories for reporting and discussion purposes

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1. Calculation of Market Gaming Revenue 2. Allocation of Market Gaming Revenue to

Competitive Set

5

Gamer Population

x

1,082,400

x

Propensity

38%

=

=

Gamers

406,500

x

x

Frequency

11

=

Gamer Visits

x

= 4,291,000 x

Win / Visit

$61

=

Gaming Revenue

= $263,500,000

• Propensity – Percentage of the gamer (adult) population that is expected to patronize an area gaming facility at least once per year; • Frequency – Average number of times per year a person with a propensity to patronize a gaming facility actually does so; • Win per Visit (“WPV”) – Average amount the casino wins per gaming visit. 6

Market Segments Maryland Southern Maryland Capital Region Baltimore South Baltimore Central Baltimore NW Eastern Shore Maryland Baltimore NE Western Maryland District of Columbia Arlington Virginia Western Virginia SW Virginia South Virginia SE West Virginia Delaware Pennsylvania New Jersey Total

Gamer Population

Propensity

Gamers

Frequency

Total Visits

Win / Visit

Gaming Revenue

600,100 1,245,400 517,700 1,082,400 312,700 265,100 258,900 163,600 541,000 1,211,500 431,100 433,700 1,277,100 87,100 133,200 697,500 3,660,800 893,200 13,812,100

26.4% 28.6% 31.5% 37.6% 29.4% 34.9% 35.6% 35.3% 28.7% 23.4% 27.1% 20.1% 14.4% 13.3% 38.8% 40.0% 36.0% 36.2% 30.6%

158,514 356,745 163,276 406,531 92,026 92,596 92,142 57,686 155,524 283,447 116,690 87,093 183,823 11,585 51,675 278,802 1,319,565 322,898 4,230,617

7.3 8.3 9.5 10.6 8.3 9.2 9.4 9.6 7.7 6.9 8.3 6.2 4.6 3.9 11.7 12.2 10.2 9.7 9.3

1,156,524 2,966,335 1,556,767 4,291,736 762,779 849,684 866,588 550,954 1,197,866 1,959,171 966,178 539,000 847,682 45,148 606,718 3,407,984 13,474,179 3,135,480 39,180,773

$98 $91 $82 $61 $90 $76 $75 $65 $91 $118 $96 $105 $114 $105 $56 $65 $68 $73 $77

$113,311,153 $269,925,290 $127,624,447 $263,501,904 $68,529,023 $64,657,494 $64,678,054 $36,012,003 $109,389,281 $230,923,037 $92,679,064 $56,762,772 $96,692,819 $4,727,969 $34,178,541 $222,337,726 $921,948,945 $228,563,100 $3,006,442,621

1.

Convenience of Gaming

2. Demographic

Characteristics 3. Size, Quality and Scope

of Gaming Alternatives

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1. Location or the Convenience of Project

2. Breadth or Gravity of the Project

8

Drive Time Variances Origination From NE (via I-495) From S (via Hwy 210 or Hwy 5) From N (via I-295) From W (via Woodrow Wilson Bridge)

Most Convenient Rosecroft Parx MGM MGM

Rosecroft 8 2 3

MGM 2 7

Parx 6 3 4

Note 1: Values are in minutes based on Microsoft MapPoint Note 2: Values do not consider traffic delays

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Rosecroft 3.7

Parx 4.4

* Based on a scale of 1 to 5.

MGM 4.5

1. On-Site Convenience

Characteristics 2. Size in terms of

Gaming Positions 3. Quality Level 4. Amenity Package

5. Promotional Level 6. Game Availability

10

Market Territories Maryland Southern Maryland Capital Region District of Columbia Arlington Virginia South Virginia SE All Other Segments Total

Rosecroft $73 $62 $68 $166 $82 $4 $50 $505

Parx MD $96 $56 $75 $189 $95 $6 $56 $573

$68 / 13%

MGM $88 $69 $86 $244 $102 $5 $65 $659

$87 / 15%

$155 / 31% 11

Market Growth Capture from MD Capture from DE Capture from WV Capture from PA Capture from NJ Total Total Capture

Rosecroft $208 $179 $34 $70 $13 $1 $505 $297

% of Total 41% 36% 7% 14% 3% 0% 100% 59%

Parx $262 $186 $37 $75 $13 $1 $573 $311

% of Total 46% 33% 6% 13% 2% 0% 100% 54%

MGM $312 $207 $40 $84 $15 $1 $659 $348

% of Total 47% 31% 6% 13% 2% 0% 100% 53%

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Access Route From NE (via I-495) From S (via Hwy 210 or Hwy 5) From N (via I-295) From W (via Woodrow Wilson Bridge) Total

Rosecroft $93 $66 $68 $278 $505

Parx MD $45 $97 $112 $319 $573

MGM $62 $81 $130 $387 $659

% of Total: From NE (via I-495) From S (via Hwy 210 or Hwy 5) From N (via I-295) From W (via Woodrow Wilson Bridge) Total

18% 13% 13% 55% 100%

8% 17% 19% 56% 100%

9% 12% 20% 59% 100% 13

Room Count Occupancy Rate Room Night Demand Gamer Capture Rate Gamer RND Win / RN Gaming Revenue (millions)

Rosecroft 258 95% 89,500 82% 73,800 $274 $20.2

Parx 250 95% 86,700 80% 69,600 $276 $19.2

MGM 300 95% 104,000 69% 71,800 $263 $18.9

1. Casino Demand 2. Group Demand 3. FIT Demand

Room Night Demand by Category (% of total) Casino Demand Group Demand FIT Demand Other Total

Rosecroft 50% 0% 50% 0% 100%

Parx 45% 10% 45% 0% 100%

MGM 23% 37% 36% 4% 100%

14

Unique Tourists Gamer Capture Rate Gamer Visits Win / Gamer Gaming Revenue (millions)

Rosecroft 9,600,000 1.7% 161,800 $134 $21.6

Parx 9,600,000 1.9% 186,100 $135 $25.1

MGM 9,600,000 3.1% 299,400 $136 $40.8



Awareness due to Visibility



Convenience • Access • Comfort Level with Directions



Nearby Attractions



Unique Development

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Racing Patron Crossover Revenue Est. Racetrack Attendance Crossover Rate Gamers Visits Win / Gamer Gaming Revenue (millions)

Rosecroft 137,225 20% 27,445 $65 $1.8

Traffic Intercept Revenue Annual Truck Volume Adults / Truck Total Adults Gamer Capture Rate Gamer Visits Win / Visit Gaming Revenue

Rosecroft 4,603,000 1.2 5,523,000 0.8% 44,185 $62 $2.7

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Component Local Market Casino Hotel Overnight Tourist Racing Patron Crossover Traffic Intercept Total

Rosecroft $505 $20 $22 $2 $3 $551

Parx $573 $19 $25 $0 $0 $617

MGM $659 $19 $41 $0 $0 $719

% of Total: Local Market Casino Hotel Overnight Tourist Racing Patron Crossover Traffic Intercept Total

91.6% 3.7% 3.9% 0.3% 0.5% 100%

92.8% 3.1% 4.1% 0.0% 0.0% 100%

91.7% 2.6% 5.7% 0.0% 0.0% 100% 17

Impact Summary (millions) Rosecroft -----Maryland Properties

Prince George's County Horseshoe Baltimore Maryland Live Hollywood Perryville Ocean Downs Rocky Gap Net Impact Total Impact

Parx MD ------

MGM ------

Change

% Change

Change

% Change

Change

% Change

$551.3 -$59.0 -$113.8 -$5.5 -$0.5 -$0.6 $371.8 -$179

NM -12.2% -20.0% -6.7% -0.8% -1.1% 29.7%

$617.3 -$61.6 -$117.7 -$5.8 -$0.5 -$0.6 $431.0 -$186

NM -12.8% -20.7% -7.0% -0.8% -1.2% 34.4%

$719.2 -$68.4 -$130.8 -$6.5 -$0.6 -$0.7 $512.1 -$207

NM -14.2% -23.0% -7.8% -1.0% -1.4% 40.9%

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 No Change in Location or the Convenience of Projects  Reevaluation of Gravity of the Projects Slots Count Impact Base Equalization Change % Change

Rosecroft 3,000 3,000 0 0%

Parx 4,750 3,000 -1,750 -37%

MGM 3,600 3,000 -600 -17%

Gravity Rating Adjustment * Base Equalization

Rosecroft 3.7 3.7

* Based on a scale of 1 to 5.

Parx 4.4 3.9

MGM 4.5 4.3 19

Base Equalization Change % Change

Rosecroft $551 $554 $3 1%

Parx $617 $556 -$61 -10%

MGM $719 $681 -$38 -5%

20

Cummings Custom Gaming Difference % Difference

Rosecroft $560 $551 -$9 -2%

Parx $682 $617 -$65 -10%

MGM $713 $719 $7 1%

21

Cummings Custom Gaming Difference % Difference

Rosecroft $566 $554 -$12 -2%

Parx $575 $556 -$19 -3%

MGM $660 $681 $21 3%

22

Applicant Consultant Average Difference % Difference

Rosecroft $413 $556 $143 35%

Parx $809 $650 -$159 -20%

MGM $688 $716 $28 4%

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