Northeast Little League, Incorporated League Local Rules (2017 Update)
The conduct and operations of Northeast Little League, Incorporated (the “League”) are governed by Little League Baseball, Incorporated Official Regulations, Rules and Playing Rules and the Little League Operating Manual (collectively “Official Little League Publications”). Where Local Option Regulations, Rules and Policies are not specified or allowed, the Little League Official Publications will be followed.
Article I. The League.......................................................................................................................................... 2 Section 1.01 Baseball Age and Team Structure............................................................................................... 2 Section 1.02 Manager Selection Process ......................................................................................................... 3 Section 1.03 Regular Season Team Selection and Sustainment ...................................................................... 3 Section 1.04 Regular Season Schedules for All Divisions .............................................................................. 4 Section 1.05 Determining End of Season Champion....................................................................................... 5 Section 1.06 Tournament Teams Selection (Managers and Coaches) ............................................................. 6 Section 1.07 League fundraiser........................................................................................................................ 7 Section 1.08 Discipline Procedure for Altercations. ........................................................................................ 7 Section 1.09 Regular season league protests ................................................................................................... 7 Article II. League Rules ....................................................................................................................................... 8 Section 2.01 Follow Official Little League Publications, except as noted in these League rules ................... 8 Section 2.02 Majors Division .......................................................................................................................... 8 Section 2.03 Minor Rules and Tee Ball Rules ................................................................................................. 9 Section 2.04 Minors AA Rules ...................................................................................................................... 10 Section 2.05 Minors A Rules ......................................................................................................................... 11 Section 2.06 Tee Ball Rules ........................................................................................................................... 13 Attachment 1: The NELL Objectives of Skill Instruction. ............................................................................... 14
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Article I. The League Northeast Little League (NELL) offers baseball, softball and tee ball. NELL offers three baseball divisions: Juniors, Intermediates, Majors, and Minors. NELL breaks down their Minor division into three subdivisions: AAA, AA, and A. The objectives of the skill instruction are broken down in attachment 1. In the Minor A subdivision, the general offensive objectives are swing mechanics and contact (including swinging and bunting) from a machine-thrown pitch. The defensive objectives include fielding grounders and pop flies, catching and throwing. Acclimate players to the catcher position and teach them to catch behind a batter. In the Minor AA subdivision, the general offensive objectives are swing mechanics and contact (including swinging and bunting) from a kid-thrown pitch. The defensive objectives include fielding grounders and pop flies (tracking and on the move), catching and throwing. Acclimate players to the catcher position and teach them to catch behind a batter from a kid thrown pitch. This is also the subdivision in which pitchers are first developed. NELL encourages the coaches to teach each player how to pitch and to acclimate as many strong players to the catcher’s position as possible. In the Minor AAA subdivision, the general offensive objectives are swing mechanics and contact (including swinging and bunting) from a kid-thrown pitch (including off-speed pitches). The defensive objectives include strategy and refining technique. A large focus is placed on catcher development in this subdivision, where stealing is a factor. Pitcher refinement includes teaching off-speed pitches and placement. Section 1.01 Baseball Age and Team Structure (a) Majors Division (i) Includes league age 10 through 12-year-olds; (ii) All 12-year-olds must be drafted into the Majors division; (iii) Each team will have a maximum of eight 12-year-olds; and, (iv) Each team will have a minimum of 12 players. (b) Minor AAA Division (i) Includes league age 8 through 11-year-olds; (ii) All 11-year-olds must be drafted into the AAA division; and, (iii) Age 8: In order for an 8-year-old to be drafted or move up to AAA, the following requirements must be fulfilled: 1)
The child must be registered in the requested division; or,
2)
The request must be provided in writing by parent(s) to the VP of Baseball and/or the applicable player agent; and,
3)
Consent granted by the VP of Baseball and the applicable Player Agent.
(iv) Each team will have a minimum of 11 players per team (c) Minor AA Division (i) Includes league age 8 through 10-year-olds; (ii) All 9 and 10-year-olds must be drafted into the AA division; (iii) Age 7: In order for a 7 year old to be drafted or move up to Double AA, the following requirements must be fulfilled: 1)
The child must be registered in the requested division; or,
2)
The request must be provided in writing by parent(s) to the VP of Baseball and/or the applicable player agent; and,
3) Consent granted by the VP of Baseball and the applicable Player Agent. (iv) Each team will have a minimum of 11 players per team. (d) Minor A Division (i) Includes league age 7 and 8-year-olds; (ii) The remaining un-drafted players 7 through 8 must be drafted into the A Division (iii) Age 6: In order for a League age 6 year old to move up to Single A, the following requirements must be fulfilled: 1) 2)
Player must have participated in Tee Ball for one season; The child must be registered in the requested division; or,
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3)
The request must be provided in writing by parent(s) VP of Baseball and/or the applicable player agent; and,
4) Consent granted by the VP of Baseball and the applicable Player Agent. (iv) The number of team players shall be determined by President, VP of Baseball and the applicable Player Agent based on number of registrants. (v) Each team will have a maximum of 11 players per team. (e) Tee Ball (i) Minimum Player Counts. 1)
Tee 6 - Eight (8) Players.
2) 3)
Tee 5 - Seven (7) Players. Tee 4 - Six (6) Players
(ii) League age 4 must play with 4 year olds or rookie 5 year olds. (iii) Each team will have a maximum 11 players. (f) Fall Ball (g) Fall Ball is played at the start of the school year as an instructional season. Coaches work with players in new positions and at higher levels as part of a process of improving skills and an understanding of the game. Fall Ball provides an opportunity to play youth baseball in a fun and casual atmosphere. Players will be placed according to their league age in the following Spring Season.
Section 1.02 Manager Selection Process (a) Each candidate must register or submit volunteer and manager/assistant coach applications; and, satisfactorily pass the background check and any other League or Official Little League Publications requirements. (b) The League follows the rules and guidelines as established in the Official Little League Publications in the selection of managers. (c) The manager selection process for all teams is as follows: (i) The VP of Baseball and the applicable Player Agents create the list of managerial nominees and sends recommendations to the President; (ii) The President reviews the list and submits to the Board; 1)
The President considers all candidate applications and many factors when developing the managers nominee list to present to the Board;
2)
The President presents the nominee list to the Board for voting. The Board may vote:
a) b)
“Approved” or “declined” to approve or deny the entire list; or, Board may vote “approved” or “declined” on particular individuals on the nominee list.
3)
Managers are selected by a majority vote.
4)
Once the vote is complete, the President shall:
a) b) 5)
Notify the managers they have been approved or denied as managers by a majority vote of the Board; and, Seek replacements for consideration by the Board if any nominee is denied by the Board (in other words, an individual receives a majority of “declined” votes); Upon being selected managers shall:
a)
Be asked to accept the position and required to abide by all rules, regulations and requirements as identified by the league in the selection criteria; and,
b)
Assume all duties and responsibilities for the manager role in the respective division.
Section 1.03 Regular Season Team Selection and Sustainment (a) Late Registrations (i) League will accept late registrations based on majority approval of Board of Directors Executive Committee; and, (ii) No late registrations for the Majors Division will be accepted. (b) Try-Outs (i) Try-outs are for children League Age 6 (if registered for minor divisions) and older
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(ii) Every player candidate for the minor divisions must attend a tryout (regular or make up.) (iii) If child does not attend a tryout the child will be drafted by random selection at the end of draft. (iv) The random selection process will be determined by the applicable player agent, the League President and the VP of Baseball. (c) Divisional Team Drafting Methodology (i) NELL requires a redraft every season using the Serpentine Draft Plan. (ii) Team names and colors are selected in the order of the draft. (iii) Practice times are selected in the opposite order of the draft. (iv) Managers have 2 minutes to determine their selection. In the event time expires, they must be notified they have 10 second to make a selection. If the manager fails to make a selection, they must wait until their next selection to fill the void. (v) Majors Division 1)
Random selection of draft position by drawing numbers from a hat.
2)
The Manager protects his son/daughter per the Official Little League Publications:
a) b)
A league age 9 or 10 year old is drafted in or before the 5th round of the draft; A league age 11 year old is drafted in or before the 4th round of the draft; and,
c)
A league age 12 year old is drafted in or before the 3rd round of the draft.
3)
The Manager may select one Coach. His/her son or daughter is protected per the Official Little League Publications:
a)
A league age 9 or 10 year old is drafted in or before the 5th round of the draft;
b) c)
A league age 11 year old is drafted in or before the 4th round of the draft; and, A league age 12 year old is drafted in or before the 3rd round of the draft.
4)
All players may be drafted at any time as long as all the 12 year olds play in the Majors Division.
5)
Parents of players younger than 12 have right to refuse promotion to Majors Division.
(vi) Minors 1)
Random Selection of draft position by drawing numbers from a hat.
2) 3)
The Manager protects his son/daughter (1st round) The Manager may select one Coach. His/her son or daughter is protected (2nd round). This is the only protection that will be granted by the board in all minor divisions.
(d) “Player Pool” System. (i) The Board of Directors (“Board”) will determine if player pool is necessary upon completion of registration based on number of registrants. (e) Replacement Players (i) If a player misses two consecutive games for any reason, the applicable Player Agent and VP of Baseball must be notified of the absence within 24 hours after the 2nd game missed. (ii) Any replacements, other than the last two weeks of the season, will be determined at the discretion of the applicable Player Agent and VP of Baseball. (iii) If the Player Agent and VP of Baseball determine there is a loss of player, then the manager shall select a replacement player within 7 calendar days of the determination. (iv) Replacements from Minors to the Majors during last 2 weeks of season are prohibited (must use the player pool).
Section 1.04 Regular Season Schedules for All Divisions (i) Opening Day will follow two weeks of pre-season practice, following the draft. (ii) The mandatory coach’s clinic and meeting will precede the draft. (iii) The BMOD and scorekeeper training will precede opening day and is encouraged to align with distribution of uniforms (must attend BMOD training to receive uniforms). (iv) Draft order recommendation is Majors, Minors and Tee Ball collectively following the tryout session, on Thursday (Majors) & Saturday (Minors/Tee ball). 1)
This provides a margin for those players/parents refusing the majors promotion.
2)
In the case of a refusal, the players must be re-drafted from the refusing player’s position.
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(v) Practices may start the day following the draft. (vi) The fundraiser is recommended to l be scheduled to occur before Spring Break (poor turn out afterward). (vii) Majors schedule is for 24 games; (viii) Minors and Tee Ball schedules will be for 20 games. (ix) Division Champions will be determined by: (x) Spring: The week prior to Memorial Day weekend (before the Friday of the weekend); and, (xi) Fall: the Week prior to Thanksgiving Day. (xii) No games will be scheduled on the following days: 1) Spring: Pinellas County Spring Break (Monday to Saturday); MLK, President’s Day, Good Friday, and Mother’s Day; and, 2)
Fall: Halloween.
Section 1.05 Determining End of Season Champion (i) Majors Division 1)
Season will be split into two halves, with the first half champion playing the second half champion in a best two-out-ofthree tournament at the end of the regular season.
2)
The championship games will be played only after all regular season games necessary to determine first and second half champions are completed.
3) 4)
All regular season rules apply throughout the playoffs. If the same team wins both halves, it will be declared champion.
5)
Ties for individual half champions will be decided by a one game playoff between the applicable teams. (If questions please see little league rules)
6)
The first half champion will fulfill the duties of the BMOD for the game.
7) 8)
The second half champion will prep the field for game play. Both teams will supply concession workers.
(ii) Minor Divisions -1)
Division Champion will be determined by Championship Tournament.
2)
The tournament bracket, including double or single elimination shall be determined by President, VP of Baseball and the applicable Player Agent based on time available. Northeast Little League encourages the use of the modified doubleelimination tournament bracket, which requires only one game between the loser bracket champion and the winner’s bracket champion to determine the tournament champion (i.e. whichever team wins the first meeting of two said champions is the tournament champion)..
3)
Minor AAA- 2nd half standings will set the initial seeding by little league bracket rules.
4)
Tie breakers for seeding will be determined first by head to head competition and then by runs allowed.
5)
10 run rule (per little league rule book) in effect; and
6) 7)
5 run rule limit is lifted. Minor A and AA
a)
Winners are determined by the team with more runs after the fourth inning (3 ½ if home team is ahead.
b)
Games cannot end in a tie.
c)
10 run rule (per little league rule book) in effect; and i)
8) 9)
Minor A and AA-seeding will be set by a blind draw. All home and visitors will be determined by a coin flip by the Board Member on Duty. The higher seeded team will fulfill the duties of the BMOD for the game.
10) The lower seeded team will prep the field for game play. 11) Minimum Number of Players to Field a Team a)
b)
If a coach knows that his team will not have the minimum number of players for a game, he/she should contact the player agent or VP of Baseball to request younger players to be brought up from a lower division. The goal is to avoid forfeits at all costs. Teams must have a minimum number of players to field a team for tournament games. Failure to provide the minimum will result in a forfeit for that team. The minimums are:
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i) ii) iii)
Minor A teams must provide a minimum of 6 players to compete in a tournament game. Minor AA teams must provide a minimum of 8 players to compete in a tournament game. Minor AAA and Majors teams must provide a minimum of 9 players to compete in a tournament game.
(iii) Fall Ball End of Season Tournament 1)
Majors and Minors Division Champions will be determined by Championship Tournament.
2)
The tournament bracket, including double or single elimination shall be determined by President, VP of Baseball and the applicable Player Agent based on time available. Northeast Little League encourages the use of the modified doubleelimination tournament bracket, which requires only one game between the loser bracket champion and the winner’s bracket champion to determine the tournament champion (i.e. whichever team wins the first meeting of two said champions is the tournament champion).
3)
Majors
a)
10 run rule (per little league rule book) in effect; and
b)
2 inning pitcher limit is lifted.
c)
Minor AAA
d)
2 inning pitcher limit is lifted;
e)
10 run rule (per little league rule book) in effect; and
f)
5 run rule limit is lifted.
4)
Minor A and AA
a)
Winners are determined by the team with more runs after the fourth inning (3 ½ if home team is ahead.
b)
Games cannot end in a tie.
c)
10 run rule (per little league rule book) in effect; and
5)
Seeding will be set by a blind draw.
6)
All home and visitors will be determined by a coin flip by the Board Member on Duty.
7)
The higher seeded team will fulfill the duties of the BMOD for the game.
8)
The lower seeded team will prep the field for game play.
9)
3rd place and Championship games will be set for the AA tournament.
Section 1.06 Tournament Teams Selection (Managers and Coaches) (i) Team Selection (Managers, Coaches and Players) for Intra-District Tournaments (Regular Season Teams) 1) 2)
Majors Division – League Champion, upon Board of Directors approval, represents NELL Minors Triple AAA – League Champion, Upon Board of Director approval, Represents NELL
3)
Managers are allowed to name their coaching staff.
4)
Board approval for all managers and coaches is a majority vote.
5)
NELL sends 2 Teams
a)
Majors Champion,
b) Minor Champion (Minors AAA Champion), and needed substitutions based on absentee travel, sickness or injury (ii) All Star Team Manager and Coaches Selection 1)
Majors Division – Majors Champion- with Board of Directors approval, has the right to manage the All- Star team of their choosing
2)
All other All-Star Managers openings – Coaches desiring to be an All-Star Manager must submit their request to manage an All Star team to the Vice President of Baseball/Softball prior to team selection who will submit recommendations to the board for approval. Managers are allowed to name their coaching staff. All regular season managers and coaches are eligible to be named upon board approval.
3) 4)
NELL sends 4 Teams
a)
10-12 Year Old, (this team includes the best players in majors division).
b)
11 Year Old, (A 10 year old may play on this team with VP of Baseball approval only)
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c)
10 Year Old Blue (A 9 year old may play on this team with VP of Baseball approval only),
d) 9Year Old Red (Younger 9 year old Team) 5) Board approval for all managers and coaches is a majority vote. (iii) All Star Team Player Selection 1)
Majors - Managers, the applicable Player Agent, and the VP of Baseball will meet and submit ballots for the following 2 Teams:
a)
League age 10-12: 12 players, 3 alternates (Manager Discretion to add more)
b) c)
League age 11: 12 players, 3 alternates (Manager Discretion to add more) All 10 Year olds (and younger) who played in Majors will be placed on the 10 “Blue” team.
d)
Each Manager will circle 12 names and turn in one ballot for each team (a league age 10-12 ballot and a league age 11 ballot).
2)
Minor AAA - Managers, the applicable Player Agent and VP of Baseball will meet and submit ballots for the following 2 Teams:
a) b)
10 Year Old “Blue” Team: 12 players, 2 Alternates (Manager Discretion to add more) 9Year Old “Red” Team: 12 players, 2 Alternates (Manager Discretion to add more) (Younger 9 Year Old Team)
c)
Each Manager will circle 12 names and turn in one ballot for each team (A league age 10 “blue” ballot, and a league age 9 “red” ballot).
d)
The Player Agent and VP of Baseball will select All Star Teams and submit to the Board for approval based on the following process.
i) ii)
Board for player selection is a majority vote. All unanimous selections make the team they were selected to.
iii)
All additional spots will be ranked by the number of ballots voted to the respective team. (For example if player A receives 3 votes on the 10-12 ballot and Player B receives 2 votes on the 10-12 ballot, then Player A is picked over Player B)
iv)
The Manager of the All Star team (beyond the top 9) has the last three-five selections and the ability to have more than 12 players. Manager has option to default to a ballot for the entire team, rather than top 9. League encourages the use of many alternates for practices in the case of extra players being needed for All Stars
v)
(iv) Post Season Uniforms (All Stars and District Invitational) – If the all-star teams are not sponsored, NELL will cover the cost of the Manager and two coaches uniforms. But, the player will bear the cost of the uniform. However, the ability to carry this burden will NOT play a factor in the player’s decision process by which they accept or reject the post season bid. Specifically, if the player candidate cannot pay for the uniform, NELL will bear the cost of the uniform.
Section 1.07 League fundraiser. (a) Hit-a-Thon (b) Mandatory participation will be held for ALL players and teams. (c) Teams not participating will have a make-up session scheduled by the League.
Section 1.08 Discipline Procedure for Altercations. (a) Disciplinary actions must be submitted to the applicable Player Agent and VP of Baseball to determine penalty or punishment to be consistent with Rule 9.05 (b) Profanity will not be tolerated. Managers, coaches or other associates observed using profanity on the field of play will be ejected from the game and field of play.
Section 1.09 Regular season league protests (a) Non-material game protests must be handled prior to next pitch or play. (b) No escalation past umpire and Board Member on Duty.
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Article II.
League Rules
Section 2.01 Follow Official Little League Publications, except as noted in these League rules (a) Adult base coaches utilization. (i) Tee ball and Minors Divisions MUST use adult base coaches. (ii) Majors Division can use player base coach, but player must wear a League approved batting helmet while on the field. (b) (c) (d) (e) (f) (g) (h)
Face masks must be worn on batting helmets. All Games must be made up within 2 weeks (14 calendar days) NELL strongly discourages the teaching and throwing of curve balls at any level (Majors Division and below). Players in the dugout and bull pen may not swing the bat. There is a two minute time limit between innings. For all divisions, the home team is responsible for lining the field before the games Home team is responsible for keeping the official score and rule book. Scorebooks are required to be turned in to the NELL office at the end of the season. (i) Visitor team is responsible for keeping pitch count and turning in the form. (j) The Pitch Count and score must be recorded within 24 hours, by the responsible team as aforementioned. (k) Coaches and players must remain in the dugout when not actively participating on the playing field as described herein. (l) NELL does not recognize forfeits in regular season play. If a team cannot field 9 players, and knows prior to a game, they must use a player from the player pool from the next lower division. If a team cannot field 9 players during a game, but has 6 or more, the opposing team will supply the required players lowest in the batting order for that specific inning, in the outfield positions. If a team cannot field six players, the game shall be rescheduled at the next opportunity (the offending team’s next practice at the latest).
Section 2.02 Majors Division (a) Pitch counts (if we have no interlock): (i) Games 1-3 50 pitch maximum (HARD STOP); (ii) Games 4-6 65 pitch maximum (HARD STOP). (iii) The rest of the season Official Little League Publications’ rules still must be followed, standard pitch counts. (b) League will utilize the mandatory 10 run rule (per little league rule book) in Majors Division only, during regular season (c) The home team is responsible for supplying two baseballs for the game. (d) Majors (FALL BALL) 1) 10 run mercy rule is lifted 2)
Teams must practice ONLY once per week once the season starts
3)
Continuous Batting is in effect. Each team shall bat the full roster every game.
4)
NELL is requiring that the manager assign the 12 rostered players a batting position (1 – 12) for the 1st game. This shall be the order of batter for the remainder of the season.
5)
The lead-off hitter for each subsequent game shall be the hitter that follows the last batter of the previous game.
6)
All players present at the beginning of each game will be listed in the batting lineup in the same sequence of the original batting order, prior to the start of the game. This lineup will remain the same throughout the game. Players arriving after the beginning of the game will be inserted at the bottom of the lineup and assume their place at bat for the remainder of the game.
7)
The batting order may be reset, one time only at the change in halves.
8)
Pitchers may not pitch in more than six outs per game. Each team must pitch at least two players younger than league age 12 in each game.
9)
Only pitch count is reported to Player agent by the visiting team; Scores not tracked
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Section 2.03 Minor Rules and Tee Ball Rules (a) Equal Playing Time in Minors is a mandatory requirement. (i) NELL encourages the implementation the recommended “6-3-3 Substitution Plan.” (ii) For the complete Minors season, managers are encouraged to substitute players per the following or a similar plan guaranteeing equivalent play time: 1) The 12 rostered players will be divided into two groups of six (6) players – group A and group B for the season. a) For the first game i)
Group A will start and play all defensive outs;
ii)
Group B will rotate in and out of the game each inning – 3 players will start and 3 players will substitute in the second inning.
iii)
Group B will continue rotating every three defensive outs until the game is completed.
b)
During the 2nd game of the season, i)
Group B will start and play all defensive outs.
ii)
Group A will then rotate in and out every three defensive outs until the 2nd game is complete.
c)
For the remainder of the season, Group A and Group B will alternate games so that each child plays a full, complete game, every other game – i.e. Group A will start and complete odd numbered games and Group B will start and complete even numbered games.
d)
The manager also has the right to alter the 6-3-3 Substitution Plan if a player is absent for a game, or an injury occurs during a game resulting in a loss of player, or a player ejection occurs.
2)
Equal play time is maintained with 6-3-3 when the games conclude consistently in the same even number of innings over an average of two games. An alternative rotation plan would be considered to meet this requirement if equal play time is maintained on average of two consecutive games.
3)
For Minor AA and A, prior to the start of each game, managers will present their lineups and rotations for positions to the opposing managers. Deviations from the rotations are expected when players do not show up, changing pitchers during games (in kid pitch games only), or when players show up late. The spirit of this rule is to force the preparation of a rotation to meet the required mandatory equal play time. Adherence to the rotation rules are expected, however the pitch counts take precedence and exceptions are expected.
4)
The Minors divisions are development divisions. Each player is entitled opportunities to play infield and outfield. Therefore, each player in all minor divisions shall be placed in infield positions for as close to an equivalent number of outs as possible. To clarify, over a span of two consecutive games, players in minors should all play the same number of outs in the infield or as close to an entire game as possible due to a game called short of 6 innings.
(b) Additionally, Little League has mandated continuous batting order for Minor Divisions. 1) NELL is requiring that the manager assign the 12 rostered players a batting position (1 – 12) for the 1st game. This shall be the order of batter for the remainder of the season. 2)
The lead-off hitter for each subsequent game shall be the hitter that follows the last batter of the previous game.
3)
All players present at the beginning of each game will be listed in the batting lineup in the same sequence of the original batting order, prior to the start of the game. This lineup will remain the same throughout the game. Players arriving after the beginning of the game will be inserted at the bottom of the lineup and assume their place at bat for the remainder of the game.
4)
The batting order may be reset, one time only at the change in halves.
5) 6)
Each player shall have an opportunity to lead-off at least one time during a season. During post season games, the lineup can be reset every game.
7)
Intentional walks are not encouraged in minors. During the regular season, Minors managers cannot elect to (automatically) intentionally walk a batter by announcement, as opposed to pitching. In other words, all batters in minors have the right to receive pitches. If a manager wants to walk a batter, the pitcher must walk the batter by throwing four balls.
(c) Minors AAA Rules (i) The home team is responsible for supplying two baseballs for the game. (ii) Kid pitch will continue all season. (iii) The intent is to play children in multiple positions, at least one infield position, during the season to develop skill for their
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level of play. (iv) Managers shall rotate their players to several defensive positions between two consecutive games pursuant with the equivalent play time and infield playtime rules for the minor divisions. (v) Continuous Batting is in effect. Each team shall bat the full roster every game. (Rule 4.04) (vi) 5 runs limit per inning. (vii) Stealing home is not permitted in the 1st half of season. Stealing home on an error on the throwback is not permitted during the 1st half of the season. Stealing home is permitted in the 2nd half of the season. (Rule 7.13) (viii) Standings will be kept the 2nd half of the season (last 10 games). The finish will determine the initial seeding process in the end of season tournament. (ix) Offensive Team Coach calls balls and strikes if no umpire is available (x) Time Limits 1)
Saturdays- Do not start an inning after 2:00 hours.
2)
Weekdays- Do not start an inning after 1:45 minutes.
3) 4)
Games may end in a tie. Please attempt to keep the game moving, NELL really would like to see all games go 6 innings.
(xi) Managers are responsible for clearing all debris from the dugout. (xii) AAA pitch counts: 1)
1st half of season: 50 pitch maximum per game regardless of league age.
2)
Official Little League Publications still must be followed.
(xiii) Minor AAA (FALL BALL) 1) Teams must practice ONLY once per week once the games start. 2)
Pitchers may not pitch in more than six outs per game.
3)
Only pitch count is reported to Player agent by the visiting team; Scores not tracked
Section 2.04 Minors AA Rules (a) Follow Official Little League Publications, except as noted in these League rules (i) 6-3-3 is in effect (12 players) (ii) Pitching 1)
Coach Pitch (using the pitching machine) (1st Half); Kid Pitch (2nd Half)
2) 3)
1st half Coach Pitch/pitching machine (5 Pitches) No walks/ No strike outs recorded-the player returns to the dugout. 2nd half Kid Pitch- If ball 4 occurs, coach or machine pitches 5 pitches maximum. One strike counts (i.e. count is 4 balls, 2 strikes when offensive coach comes in, the new count is 0 balls, 1 strike)
4)
2nd half Kid Pitch- when the coach is brought out to pitch and throws 5 pitches without the batter striking the ball, the batter returns to the dugout and an out is recorded.
5) 6)
In Minor AA, in addition to adhering to the pitch counts and rest requirements, the pitcher shall be limited to pitching three outs per game. This rule is for regular and post season games. Larger strike zone to be used, one baseball on the inside and outside of the plate
7)
Kids/coaches MUST pitch from the pitching rubber
8)
Play is dead when the ball is controlled by the pitcher or coach on the mound.
9)
The player in the pitcher position must have at least one foot in the pitching mound clay when the ball is pitched by a machine or coach.
10) All strike outs during the 2nd half of the season count as outs (even coach pitch) (iii) Defense 1)
a)
The defensive team must provide a coach positioned at the fence behind the plate to collect baseballs not caught by the catcher from which they will direct their fielders. The defensive coach behind the plate must remain behind the batter (for safety reasons-foul balls) against the fence, if they are too close to the batting players and could potentially intimidate the players. Defensive coaches must be off the field of play during the game. You may instruct from the sidelines but within 5 feet from the dugout. Managers shall rotate their players to several defensive positions during two consecutive games.
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b)
No single player shall play two consecutive innings in the outfield.
c) No single player shall play the same position twice in a single game. (iv) Offense 1)
Offensive coaches, not coaching the bases, will only take the field when they are operating the pitching machine or actively pitching to a batter at which time they must stay on the pitching clay and lessen their profile:
a)
Will not introduce balls to the playing field that are not in play (i.e. the balls being pitched must be in a small bucket behind the pitching machine or off the ground);
b) c)
Will take a knee when a ball is in play; and, Will place a bucket, if needed, behind the machine.
d)
Continuous batting is in effect (Each team is to bat the full roster every game.) (Rule 4.04)
e)
The offense is out when 3 outs are made or when 5 runs are earned, whichever occurs first.
f)
5 runs limit per inning
g)
No Stealing (Rule 7.13)
h) i)
If the 5th or subsequently awarded, pitch fouled off, the batter is awarded another pitch. If the batter does not put the ball in play after the coach has delivered the allowed number of pitches (based on 5 pitches and the exceptions), an out is recorded.
2) a)
When the pitching machine is in use: If the 5th pitch lands on or before the plate, and the batter does not swing, the batter is awarded another pitch, following a machine adjustment
b) The batter can back out of the box while the coach adjusts and takes a practice pitch. 3) Runners may advance at their own risk; however they may advance only one base on each over thrown ball. 4)
In Minor AA if, during the second half of the season (kid-pitch), the kid- pitcher throws a wild Pitch, defined as a pitch that leaves the clay surrounding the plate (also defined by the chalk circle), a runner occupying first base may advance to second at their own risk, as long as second base is not occupied. If the catcher attempts to throw the runner out, the runner advancing to second cannot advance to third on an overthrow.
(v) Coach is responsible to move the game along (2 minutes between innings)! There is no lying or sitting down, digging or pulling up the grass. (vi) Time Limits 1)
Saturdays- Do not start an inning after 2 hours.
2)
Weekdays- Do not start an inning after 1:45 minutes.
3)
Managers are responsible for clearing all debris from the dugout.
(vii) Minor AA (FALL BALL) 1) Teams must practice ONLY once per week once the season starts.
Section 2.05 Minors A Rules (a) Follow Official Little League Publications, except as noted in these League rules (i) The regulation game will be limited to 4 innings. (ii) 6-3-3 is in effect (12 players) (iii) The home team is responsible for supplying an umpire behind the plate to call the game. (iv) The home team is responsible for setting up the pitching machine and supplying the five baseballs for the game. The pitching machine must also be set to 32 mph, 3-4-5 settings. (v) Pitching 1) Pitching Machine will be used to deliver pitches (vi) Defense 1)
All players may play on defense. Only six players (including the catcher) may play in the infield. The extra players play in the outfield only (in the grass beyond the clay).
2) Managers shall rotate their players to several defensive positions during each game. a) No single player shall play two consecutive innings in the outfield. b)
No single player shall play the same position twice in a single game.
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3)
The defensive team must provide a coach positioned at the fence behind the plate to collect baseballs not caught by the catcher from which they will direct their fielders. The defensive coach behind the plate must remain behind the batter (for safety reasons-foul balls) against the fence, if they are too close to the batting players and could potentially intimidate the players.
4)
In Minor A only, one additional defensive coach can be positioned in the outfield to help position their fielders (i.e. no defensive coaches are allowed in the infield).
5)
Play is dead when the ball is controlled by the pitcher or coach in the infield.
6)
The player in the pitcher position must have at least one foot in the pitching mound clay when the ball is pitched by a machine.
(vii) Offense 1) a) b) c) 2)
Offensive coaches, not coaching the bases, will only take the field when they are operating the pitching machine or actively pitching to a batter at which time they must stay on the pitching clay and lessen their profile: Will not introduce balls to the playing field that are not in play (i.e., ball store may not be placed on the ground or anywhere they can be accidentally introduced into the field of play-like on a lid); Will take a knee when a ball is in play; and, Will place a bucket, if needed, behind the machine. When the pitching machine is in use,
a)
5 Pitches maximum per batter
b)
If the 5th or subsequently awarded, pitch fouled off, the batter is awarded another pitch.
c)
If the 5th pitch lands on or before the plate, and the batter does not swing, the batter is awarded another pitch, following a machine adjustment.
d)
The batter can back out of the box while the coach adjusts and takes a practice pitch).
3)
Continuous batting is in effect (Each team is to bat the full roster every game.) (Rule 4.04)
4)
The offensive is out when 3 outs are made or the offensive team bats through its entire roster in its half of the inning, whichever occurs first.
a)
Balance the line-ups so the team with the most kids is the limit (e.g., For example, visitor has 12 kids and home team has 10 kids, home team may bat all 10 and then 2 more in order unless three outs is reached first).
5)
5 runs limit per inning
6)
No Stealing (Rule 7.13)
7)
Runners may advance at their own risk; however they may advance only one base on each over thrown ball.
(viii) Coach is responsible to move the game along (2 minutes between innings)! There is no lying or sitting down, digging or pulling up the grass. (ix) Time Limits 1)
Saturdays- Do not start an inning after 1:30 minutes
2)
Weekdays- Do not start an inning after 1:15 minutes.
(x) Managers are responsible for clearing all debris from the dugout. (xi) Minor A (FALL BALL) 1) Teams must practice ONLY once per week once the games start.
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Section 2.06 Tee Ball Rules (a) Follow Little League Rules, below are the only exceptions (i) Tee 6 teams play real games (ii) Tee to be used (only exception is 2nd half of Tee 6, coach pitch on one knee is allowed) (iii) All kids play on defense. Normal infield positions with remainder of kids in the outfield. (iv) Managers are to rotate their players to several defensive positions during games. Each player should play both infield and outfield every game. (v) Continuous batting in effect (each team is to bat full roster every game.) (Rule 4.04) (vi) Batting order remains the same throughout game. Next offensive half inning begins with next kid in order. (vii) Players on deck may not have a bat in hand. (viii) Tee 6 1)
5 run limit per offensive half inning.
2)
Offense is out when: 1) 3 outs are made; 2) 5 runs reached; or 3) offensive team bats through entire line up in its half inning, whichever occurs first.
3)
Balance the line ups. Team with the most kids is the limit.
4)
For example, visitor has 12 kids and home team has 10 kids, home team may bat all 10 and then 2 more in order unless three outs or 5 runs is reached first. (ix) Tee 4/Tee 5 - The offensive team bats through its entire roster in its half of the inning. Each player advances one base at a time. The last hitter is the home run hitter. Players on base and the final hitter all advance to home. (x) Coach is responsible to move the game along (2 minutes between innings)! There is no lying or sitting down, digging or pulling up the grass. (xi) Time Limit is 1 hour (xii) Managers are responsible for clearing all debris from the dugout.
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Attachment 1: The NELL Objectives of Skill Instruction. Major (10 to 12)
Minor A (8 to 11)
Minor B (6 to 9)
Softball Majors (10 to 12)
AAA (9 to 11)
AA (8 to 10)
Baseball
A (7 to 8)
Tee Ball Age 6
Tee Ball Age 5
Skill Instruction Expectation for NELL Levels
Tee Ball Age 4
Tee Ball
Terminology Throwing Mechanics Accuracy Consistency Distance Catching Mechanics Glove Positioning Consistency Hitting Mechanics Tee Bunting Contact Distance Baserunning Direction Overrun Rounding Sliding Stealing Positions Infield Positions Backup Base Coverage Verbal Communication Cut-Off (Second) Cut-Off (All) Ground Coverage Outfield Positions Backup Ground Coverage Catcher Receiving Blocking Fielding Covering Non-Verbal Communication Holding/Picking Runners Pitcher Motion Accuracy Consistency Speed Positioning Variable Speeds Non-Verbal Communication Fielding Grounders Pop Flys Line Drives Pop Priority
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