Rapid prototyping

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Rapid prototyping Why, Who, What, Where, How, When

Client

Prototype

User Team

I loved this..

I hated this… •  Can’t move it •  Can’t hold it •  Cable too short •  Hard to click •  Hard to clean

Simples! Real users need to use it so they can tell us that they can’t use it!

I was having a shower this morning…

Remind you of anything?

I am really scared of this guy…

…assumption

When you assume you

Ass Out of U And me

Make an

Still need convincing?

Why do it?

Is it even possible?

Will they like it?

Does this look right?

How badly do you want it?

Did NOT prototype

Who is it for?

The un-usual suspects Client

UI developer

Business Analyst

Experience designer

PM

Developer

Graphic Designer

End user

Where does it fit?

Wow, I see, it works

wow the client Research

(twitter, trends, personas, stories)

Ideate

•  •  • 

Sketch

Prototype

Usability test

Skills capability and technology feasibility Business understanding early Win the gig Wow, that is amazing. Let’s get you to build it! Client

Share a common vision Front end vs Live code

Design, usability test, develop

Project timeline XD UI Dev Designer

Here is how it should look

I see. Thanks! DEV

Build the right thing!

Usability test It would be great if it…

Dev

Don’t need that

Wow, it works!

Iterate UI Dev Designer Guerilla Low fidelity

User Lab Hi fidelity

Few screens

Many screens

Early in project

Late in project

Feedback XD

React to usability feedback That’s going to be expensive

BA

Prioritise these based on this key Business drivers

This is A cheaper alternative

Client

Dev

I suggest we do this

XD

I’m worried about this issue

Users are struggling with this

UI Dev Designer

I like that option

Here’s how it might look

resources sketch Markers Paper/card Stickies

wireframe Omnigraffle Balsamiq Mockflow.com Gomockingbird.com

Graphic design 365psd.com Smashingmagazine.com Iconfinder.net

UI Dev usability Silverback (mac) Adobe connect Skype Smart phone

sharing Dropbox Jing Skype Sit together

pics

960 gs css3please.com css-tricks.com/snippets

Flickr.com Google images Istockphoto.com Your own!

Remember… 1.  2.  3.  4.  5.  6.  7.  8. 

Be quick, gut feel is best Experiment Do whatever it takes to get feedback Make constant improvements Get good stuff into the next release Ask: Does it meet business & user needs? Wow the client so they choose you Designers and Devs may have different solutions in mind. Share a common vision

Everyone does it automotive, architecture & product design

But it can take a long time…

Thanks Eewei Chen, Nick Bailey ThoughtWorks XD team [email protected]

www.eewei.com twitter: Ultraman