Sun Devil Fitness Intramural Sports
Intramural Softball Rule Modifications and Code of Conduct Issue 2 Version 2 These Rule Modifications and Code of Conduct are designed to supplement the Amateur Softball Association (ASA) rules by which play is conducted on this campus and at this university. The Rule Modifications shall be available to all participants and is recommended that every participant read and understand the standards by which this campus will operate. Every player must read the Code of Conduct before league participation. The Rule Modifications and Code of Conduct are not limited to what is listed. Questions, comments, or concerns should be directed towards an Intramural Sports staff member. Thank you for your participation and cooperation.
Table of Contents Section 1 – Game Check-in ...................................................................................................... 3 Section 2 – Teams and Rosters ............................................................................................4-5 Section 3 – Equipment.............................................................................................................. 6 Section 4 – Field........................................................................................................................ 7 Section 5 – Game Management, Disciplinary Action, and Protests .................................8-11 Section 6 – Officials, Scorekeepers, Governing Rules, and League Staff .......................... 12 Intramural Softball Code of Conduct ..................................................................................... 14
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Section 1 – Game Check-in 1.1- Players are requested to arrive to the field no less than fifteen (15) minutes prior to their scheduled game time. a. A team may arrive up to, but no more than ten (10) minutes late of the scheduled start. i. Arriving late will result in the team losing the right to protest the game. ii. If a team knows in advance that they will be late, please notify Sun Devil Fitness Intramural Sports staff as soon as possible to avoid a forfeit. iii. The game clock will begin at the scheduled start time; after ten minutes of this time without a team being present in proper number, the game will be considered a forfeit. 1.2- Every player is required to immediately check-in upon arrival to the field. a. ASU ID is required for check-in. i. Participants must be registered students, faculty, or staff at any campus of Arizona State University. ii. Students of Chandler-Gilbert Community College (Williams Campus) may participate if they are SDFC-polytechnic Members and are currently paying their dues. This also applies to community members meeting the SDFC-polytechnic membership guidelines and are currently paying their dues. iii. Other forms of government issued picture ID may be substituted, but preferably not on a regular basis. iv. The first check-in for each player must be performed with an ASU ID (or for community/CGCC SDFC-polytechnic members, a government issued picture ID and proof of SDFC-polytechnic membership). A player may not participate without having verified he/she is in fact an ASU student/faculty/staff or paying SDFC-polytechnic member. v. Any student/faculty/staff of Arizona State University may participate regardless of campus affiliation.
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Section 2 – Teams and Rosters 2.1- Teams must have ten (10) players on the field. Teams are required to have a roster with a minimum of ten (10) players and a maximum of fourteen (14) players. a. A team must have a minimum of eight (8) players to participate in a game. i. A team may play with seven (7) players if a player has been ejected or if an injury has occurred. ii. If the number of players falls below seven (7) due to an ejection, the match will be forfeited. 2.2- Each player shall have a designated number throughout the season if they have created their own jerseys. These jerseys must conform with the equipment standards detailed in Section 3. These numbers may be chosen by the player or team and kept consistent throughout the season. a. Team jerseys created and must include player numbers on the rear of the shirt or jersey. Numbers on the front or sleeves are optional. If team jerseys are not created, pennies will be distributed by Recreation Services. 2.3- Captains and Rosters a. Teams must be represented by one (1) captain or coach for every game. i. During the game, the designated captain or coach shall be the only team representative permitted to address an official, at the official’s discretion. ii. No player may address an off-field official (scorekeeper, statkeeper, etc.) except for questions regarding score and the lineup. All other questions directed towards an off-field official must come from the captain or coach directed via an on-field official. b. Every team must have one permanent captain or coach and be designated as such. i. This captain or coach must remain the captain or coach for the entirety of the season unless he/she is unable to complete the season due to injury or removal from the league. c. The captain does not have to be the same for every game, but once a captain has been designated for that game, they may not change.
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i. If only one captain has been designated and he/she has been ejected or is unable to complete the game, a replacement must be chosen and designated as the replacement to the officials. d. Rosters must be submitted to league staff no later than the date designated. e. Players may not participate or be a part of a roster for more than one (1) team in the same league. Players may participate in multiple leagues, but for no more than one team in each league. i. The exception to this rule is during the preseason. f. Rosters are “locked” at the conclusion of the preseason. i. Rosters may contain unlimited changes until 12:00pm on the day of the start for regular season games. Changes must be submitted via email to league staff no later than that date and time. g. Rosters remain “locked” throughout the regular season; however, teams are permitted two (2) roster changes. i. One (1) roster change is constituted as: 1. Acquiring a Free Agent, or 2. Player trade ii. No more than two (2) roster changes may be performed by one team during the regular season. 1. Exceptions will be made in the event of extenuating circumstances (for example, season ending injury). 2. Applications for an exception must be made in writing to league staff. iii. The roster change deadline will be at 12:00pm on the day playoffs begin. The request must be submitted via e-mail to league staff no later than that date and time. Following this deadline, rosters will not be changed, no exception.
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Section 3 – Equipment 3.1- All equipment shall adhere to the standards created by ASA as described in Rule 3 of the ASA Rules Book. Equipment deemed illegal or dangerous by an official or by the league staff shall be unplayable. A player will have the option of changing or correcting the illegal equipment, but may not return to the game until he/she has done so. 3.2- Jewelry of any kind must be removed before entering the field for play. a. Earrings or piercings may be taped prior to arrival at the field. Sun Devil Fitness Intramural Sports staff will not supply tape for this purpose. b. Banned jewelry includes, but is not limited to: exposed necklaces, rings, earrings (except studs), bracelets, any unyielding material. c. Jewelry that cannot be removed for religious reasons will be deemed acceptable by the supervisor on the field on a case-by-case basis. It will be acceptable provided it does not pose a safety risk. It is preferred that this jewelry be covered by clothing and/or taped. The supervisor must be notified before the start of each game. 3.3- Proper footwear is required. A player may not participate barefoot, in socks, or flip-flops. a. Shoes must be closed-toed and laced-up. b. Cleats are recommended, but tennis shoes or other athletic wear are acceptable. Skateboarding shoes or other loose-fitting shoes will not be permitted. i. Cleats or other footwear may not contain metal, ceramic, metal studs, or be detachable cleats. 3.4- Hats are permitted to be worn during warm-up and during play. 3.5- A team may provide their own ball if it is deemed acceptable by the other team and the officials. If neither team can provide a ball, one will be provided by Sun Devil Fitness Intramural Sports. a. The legality of the ball shall be decided on by an official. It shall be of official size (12” for Open Play) and need not bear the ASA Mark.
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Section 4 – Field 4.1- All games will be located at the Sun Devil Fitness Complex (SDFC) located on the ASU Polytechnic Campus. a. Parking is located on the north side of the Campus Loop adjacent to the North Residence Halls or on the south side of the Sun Devil Fitness Complex at the Student Union. The Student Union parking lot requires a Green Decal until 7pm, after which it is available for anyone to park unless otherwise posted. The North Residence Halls require a Brown Resident Decal at all times. b. The field lights will be turned on no less than twenty (20) minutes prior to the start of the first scheduled game. 4.2- The field, lines, and distances conform to ASA standards. The fence is set at three hundred (300) feet. 4.3- During the game, players not in the game must be in their respective dugout at all times and must stand away from the sideline. Spectators may be seated in the stands or behind the backstop. 4.4- Players waiting to play in the next game may not practice within the field of play for warm-ups. Players wishing to warm-up for their game may do so at the fields east of the softball field.
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Section 5 – Game Management, Disciplinary Action, and Protests 5.1- The game will be played with a fifty-five (55) minute game clock, after which a new inning cannot begin. 5.2- A complete game is seven (7) innings. a. If a tie exists after seven (7) innings and time remains on the clock, extra innings may occur as necessary. If a tie exists after time expires, one (1) extra inning may occur. 5.3- Each team will be allowed to conference three (3) times per game while on defense. Each team will be allowed to conference one (1) time per inning while on offense. One additional conference will be allowed on defense for every extra inning. These conferences do not carry over. 5.4- The official score shall be according to the scoresheet and statistical records. 5.5- Sportsmanship a. Warnings i. Issued for unsportsmanlike behavior in the judgment of the official, and includes, but is not limited to: 1. Use of vulgar language 2. Persistent infringement of game rules ii. Any warning issued will be recorded by the scorekeeper. An excess of warnings issued may result in an ejection and/or suspension from the league. b. Ejections i. Issued for continued unsportsmanlike behavior in the judgment of the official, and includes, but is not limited to: 1. Player having already been warned 2. Taunting or vulgar language towards players or officials 3. Violent conduct c. Disciplinary action taken against a player will be dealt with on an individual basis. Instances of unsportsmanlike behavior will be noted, reported, and logged against the player.
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i. Additional suspension may be given at the recommendation of the Senior Official on the field for the League Staff to investigate and make a decision. 5.6- Start of Play a. Home and Visiting teams will be determined prior to game time. 5.7- Play a. All game play shall follow Rule 5 of the ASA Rules Book, with the following exceptions: i. A fifty-five (55) minute time limit shall be enforced for all games. The game clock will start on the first pitch of the game and will be started by the scorekeeper. At the conclusion of these fifty-five (55) minutes, no new inning may begin. The current inning may finish after the game clock expires. A new inning is considered to have started once the third out of the previous inning is recorded. b. Seven (7) innings shall constitute a complete game, even if time remains on the clock. If the score is tied after these Seven (7) innings, extra innings may occur using the tie-breaker rule. i. The batter scheduled to bat last in the inning shall start on second base. There are two outs to start the inning. c. All teams are limited to three (3) Home Runs per game. The “One-Up” ruling is allowed. i. Once each team reaches three (3) Home Runs, teams may continue to hit Home Runs, provided they do not exceed more than one over their opponent’s Home Run total. d. The Run-Ahead Rule or “Mercy Rule” shall be in effect for all games with the exception of practice games and championship games. It shall be enforced when a team leads by: i. Fifteen (15) runs after three (3) innings ii. Twelve (12) runs after four (4) innings iii. Eight (8) runs after five (5) innings
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5.8- Pitching a. Pitching regulations shall follow Rule 6 (Slow Pitch) of the ASA Rules Book, with the following exceptions i. The pitch shall have a perceptible arc and shall reach a minimum height of six (6) feet from the ground. The pitch shall have a maximum height of twelve (12) feet from the ground. ii. A pitcher is allowed five (5) warm-up pitches in between innings. iii. The Strike Zone will be determined by an extension mat near the plate. The plate is also part of the Strike Zone. 5.9- Batting a. Batting regulations shall follow Rule 7 of the ASA Rules Book, with the following exception i. A team may bat all players on their roster 5.10- Running a. Running regulations shall follow Rule 8 of the ASA Rules Book, with the following exception i. If a team wishes to use a Courtesy Runner (does not affect player eligibility), the previous out shall be placed on base where the runner is requested. If no out is recorded or is too close to coming to bat, the last run to score may be used. If no out or run is recorded, the batter scheduled to bat last in the inning shall be used. 5.11- Protests a. A captain may formally protest a play on the field to either the Umpire or Supervisor on the field. i. If a formal protest is made, the clock must be stopped for the officiating crew to meet and discuss the play. No players may be present for this meeting. Off-field Officials may be brought into the meeting. ii. Captains may only protest rule interpretation given on a play. Play judgments may never be challenged.
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iii. If the protest is questioning player eligibility, the game may continue under protest. Should the protesting team win, the protest will not be upheld. iv. If the protest is deemed an attempt to intentionally stop the clock, time will be removed from the clock at the discretion of the Supervisor. 5.12- Game protests or complaints against staff/officials shall be directed to the Intramural Sports Coordinator in writing no more than 24-hours from the conclusion of the game. a. Protests of games must include specific examples of rules protested. ASA Rule Books can be made available upon request. b. Protests that include abusive statements may face Disciplinary Action under the Code of Conduct and will be referred to League Staff.
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Section 6 – Officials, Scorekeepers, Governing Rules, and League Staff 6.1- Games will be officiated by a crew trained and certified by Arizona State University and certified to work by league staff. 6.2- Scorekeepers should be present for every game to operate the scoreboard and keep statistics. 6.3- Unsportsmanlike acts will be logged against individual players and/or teams throughout the preseason, regular season, and playoffs. Disciplinary action will be taken against players with excessive occurrences of unsportsmanlike acts. 6.4- The rules in the current Amateur Softball Association (ASA) rulebook as well as the Arizona State University, Polytechnic Campus Intramural Softball Rule Modifications are effective and enforced until updated. The Rule Modifications may be updated at any time. Interpretation of the rules and its modifications are at the discretion of the umpires on the field, as well as the League Staff. Circumstances and events not covered in either the ASA Rule Book or the Rule Modifications will be decided by the Manager for Sports Officials and Intramural Sports Coordinator for rule interpretation. a. In all cases, the Rule Modifications and decisions made by League Staff supersede those created by other campuses, universities, NIRSA, ASA, or any other organization. The local body shall always take precedence over all others. 6.5- The League Staff shall be comprised of the Director of Competitive Sports as well as all current Intramural Sports staff.
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6.6- The Rule Modifications were created in June 2012 (Version 2 finalized in March of 2014) and are effective until updated. For questions, comments, or concerns, please contact an Intramural Sports staff member:
Mark Dixon Competitive Sports Coordinator Phone: (480) 727-1107 E-mail:
[email protected] Arizona State University – Polytechnic Campus Jasmine Williams Intramural Sports Student Coordinator Phone: (480) 727-1601 E-mail:
[email protected] Arizona State University – Polytechnic Campus
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Intramural Softball Code of Conduct The Code of Conduct is intended to promote good sportsmanship, both on and off the field, not only during Intramural Softball, but in any Recreation Services activity. Good sportsmanship is a key value to intramural sports, win or lose. Promote the Sun Devil Way and treat your fellow athletes and officials with respect at all times. Failure to do so could result in severe consequences. In an attempt to avoid unsportsmanlike acts, the Code of Conduct was created. The following is a list of prohibited acts that could face disciplinary action, but are not limited to the following: o Dangerous, flagrant behavior with or without intent to injure the opponent o Use of obscene, profane, or abusive language or abusive gestures (including taunting) directed towards an official, player, or non-player o Intentional and unnecessary contact made with an official or staff member may result in immediate removal from the league and referral for student conduct review o Wearing illegal equipment or equipment deemed hazardous by a staff member o Failure to follow league eligibility guidelines, or supporting a teammate who is knowingly violating league eligibility guidelines Any obscene, profane, or abusive language or abusive gestures (including taunting) directed towards an official, player, or non-player by any player or non-player, as well as any intentional and unnecessary contact made with an official, player, or non-player may result in an Unsportsmanlike Conduct foul, disqualification, or suspension to be determined by league staff. Always promote the Sun Devil Way and good sportsmanship on and off the field.
_____________________________________ Captain Signature required for turn-in to league staff before participation
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