What Makes Good Gamification Great

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What Makes Good Gamification Great Masie Learning 2015

Michelle Voytko

Ben Dyer

Learning Strategy & Innovation Architect Copyright © 2015 Accenture All rights reserved. Accenture

Instructional Designer Senior Analyst 2 Accenture

Serious games

We studied gamification…and games! A Gamification Taxonomy Wearable Not a game

Cisco Aspire CCNA Edition Nike+ Fuel Band

Simulations Gamification

LinkedIn Loyalty Programs

Full Spectrum Warrior Credit Card Frequent Flyer Programs Copyright © 2015 Accenture All rights reserved.

Zombies, Run! 3

…and we spent a few lunch breaks playing games!

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Our Gamification Mindset

Business Objectives Player Action

Start

Mechanics

Feedback (Reward / Penalty)

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Termination Conditions • Turns • Points • Defeat

Finish

Game Objectives

The player’s reason for playing isn’t the company’s reason for wanting the player to play. 5

How does gamification get traction? Successful gamification depends on harnessing intrinsic motivation Poorly Directed Action

Sustained Behavior Change

Intrinsic Motivation Behavior Change

H

Mastery Autonomy Purpose M

The Comfortable Problem

Extrinsic Motivation Rewards Perks Badges …

L

Working Around the New

80% of gamification projects will fail due to poor design1

Low

High

Knowledge

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1Source:

Gartner, 2012. Gamification: Designing for Player-Centricity. 8 November, 2012

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How do we develop game mechanics from business goals? Business Goals

Game Dynamics Economy Resource Planning Competition Competitor Analysis

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Game Mechanics Resource Allocation Resource Scarcity Inter-player Trade Fixed Duration

Game Elements Resource (Money/Points) Turn Counter

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How does a full solution work? This model aligns to existing gamification solutions. Don’t forget great aesthetics! Run! Zombies Game Objectives / Intrinsic Motivation

Escape Zombies • Complex Storyline (Purpose) • Survival (Mastery) • Rebuild / Restore (Mastery/Autonomy)

Business Objective

Increase physical fitness

Game Mechanics

• • • •

Level In-game Economy Time Duration Missions

Game Elements

• • •

Prizes Crafting Components Fitness metrics

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