2013 Maroon Cup, Golden Goblet, & Greek Cup Competition Manual

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2013 Maroon Cup, Golden Goblet, & Greek Cup Competition Manual   ‘CMU  Spirit:  Friendship,     Virtue,  Wisdom’      

Schedule  of  Events       Sunday,  October  13th   12pm  -­‐  Campus  Chalking  (Bovee  UC)   5pm  -­‐  The  Quest  for  Central  Spirit  (Finch  Fieldhouse)   Change  for  Change  (Sunday  through  Friday)   Instagram  Competition  (Sunday  through  Friday)   9pm  -­‐  Medallion  Hunt  begins  

  Monday,  October  14th   6pm  –  Maroon  Mania  (Finch  Fieldhouse)  

  Tuesday,  October  15th   6pm  -­‐  Trivia  Challenge  (Finch  Fieldhouse)  

  Wednesday,  October  16th   *  Spirit  Day  *   Show  your  CMU  spirit  by  wearing  Maroon  &  Gold!  

  Thursday,  October  17th   5:30pm  -­‐  Homecoming  Field  Games  and   Chippewa  Food  Relay  (Finch  Fieldhouse)    

Friday,  October  18th  

7pm  -­‐  Chippewa  Rock  Rally  (Plachta  Auditorium)   10pm  –  Battle  at  the  Floats  (Finch  Fieldhouse)  

  Saturday,  October  19th   7am  -­‐  Homecoming  5k  Race   11am  -­‐  Homecoming  Parade   3pm  -­‐  Homecoming  Football  Game  vs.  Northern  Illinois   (Gold  Ambassador  &  Maroon  Cup/Golden  Goblet/Greek  Cup   Announcement)                

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Maroon  Cup  Events     1.  Campus  Chalking    (pg.  4)   2.  The  Quest  for  Central  Spirit  (pg.  6)   3.  Change  for  Change  (pg.  8)   4.  Instagram  Competition  (pg.  9)   5.  Maroon  Mania  (pg.  10)   6.  Trivia  Challenge  (pg.  12)   7.  Field  Games  &  Food  Relay  (pg.  14  +  17)   8.  Rock  Rally  (pg.  19)   9.  Homecoming  Parade  (pg.  20)     10.  Miles  for  Medals  5K  (pg.  22)  

    Golden  Goblet  Events     1.  Campus  Chalking    (pg.  4)   2.  The  Quest  for  Central  Spirit  (pg.  6)   3.  Change  for  Change  (pg.  8)   4.  Instagram  Competition  (pg.  9)   5.  Maroon  Mania  (pg.  10)   6.  Trivia  Challenge  (pg.  12)   7.  Field  Games  &  Food  Relay  (pg.  14  +  17)   8.  Miles  for  Medals  5K  (pg.  22)  

    Greek  Cup  Events     1.  Campus  Chalking  (pg.  4)   2.  Change  for  Change  (pg.  8)   3.  Instagram  Challenge  (pg.  9)   4.  Maroon  Mania  (pg.  10)   5.  Trivia  Challenge  (pg.  12)   6.  Field  Games  &  Food  Relay  (pg.  14  +  17)   7.  Miles  for  Medals  5K  (pg.  22)  

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Campus  Chalking    

Date:  Sunday,  October  13th,  2013   Time:  12:00pm;  ALL  teams  must  check  in  by  noon   Location:  Start  and  end  in  front  of  the  Bovee  University  Center   Participation:  Maroon  Cup  and  Golden  Goblet     Objective:  Homecoming  chalking  is  a  way  for  groups  to  collaborate  and  come  up  with  a     creative  sidewalk  chalk  design  incorporating  the  theme  and  spirit  of  Homecoming.  It   also  serves  as  a  great  way  to  spread  Homecoming  spirit  across  campus!     Rules:   1.        Homecoming  chalking  starts  with  check  in  at  12:00pm  in  front  of  the  Bovee                  University  Center  where  groups  will  be  given  their  chalk  containers  as  well  as                maps  with  their  designated  chalking  areas.   2.        Groups  will  be  assigned  Homecoming  events  to  chalk  about.     3.        Groups  must  return  to  the  starting  point  in  front  of  the  Bovee  University  Center                  by  2:00pm  to  check  out  and  to  return  their  chalk  container.  Every  team  must                  check  in  and  out.   4.        Teams  must  submit  a  photo  of  their  chalking  to  be  judged  via  Instagram  by  no                    later  than  2PM.  Failure  to  do  so  will  result  in  loss  of  points.  For  every  5  minutes                  a  team  is  late,  5  points  will  be  deducted  from  their  overall  points.     5.        Tag  @CMUActivites  in  the  caption  along  with  #RSOName.   6.        Participants  should  include:   •The  Homecoming  Theme  (Forever  we  are  Maroon  and  Gold)   •Their  Subtheme  (Wisdom,  Friendship,  Virtue)     •Central  Michigan  University     •Name  of  the  RSO/  Team     •Specific  information  about  a  Homecoming  Event  occurring  during  the  week   7.        Spray  chalk  is  NOT  allowed   8.        Words  and  pictures  must  be  APPROPRIATE.  Any  profanity,  discriminatory                remarks,  criticism  of  other  groups,  or  anything  else  deemed  offensive  may  result                  in  disqualification  from  this  event  and  others.     Scoring:   1st  Place:  50  Points     2nd  Place:  40  Points   3rd  Place:  30  Points   Participation:  15  Points          

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Campus  Chalking     ***RAIN  PLAN***     If  it  is  raining  or  weather  is  inclement,  there  will  be  sheets  of  roll  paper  available  at  Finch   Fieldhouse  and  your  team  will  be  able  to  make  a  banner  instead.  Same  rules  apply.  The   banner  must  include:   - Homecoming  theme     - Subtheme  chosen  for  chalking  event     - Central  Michigan  University     - Name  of  your  RSO     - Specific  information  about  a  certain  Homecoming  Event  occurring  during  the  week.   Banners  will  be  due  by  2PM  (a  committee  member  will  be  at  Finch  Fieldhouse  to   collect  banners).     Check  In  for  banner  making  will  be  at  Finch  Fieldhouse  at  12:00  noon,  not  the  Bovee   University  Center.  Checkout  will  be  at  2:00  pm  in  Finch  as  well.  As  with  chalking,  for   every  5  minutes  a  team  is  late,  5  points  will  be  deducted  from  their  overall  points       *If  it  starts  to  rain  after  chalking  starts,  everyone  will  receive  participation  points                                                

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The  Quest  for  Central  Spirit       th Date:  Sunday,  October  13 ,  2013     Time:  5pm     Location:  The  Quest  will  begin  and  end  at  Finch  Fieldhouse     Participation:  Maroon  Cup  and  Golden  Goblet       General  Rules:     1. You  must  be  on  a  Homecoming  team  in  order  to  participate.     2. Team  must  travel  together  on  foot.  No  cars  will  be  allowed.     3. There  can  be  no  less  than  4  members  per  team.     4. You  will  be  handed  clues  that  will  lead  you  to  complete  roadblock  activities.  No   clue  will  lead  you  out  of  the  main  square  of  campus:  From  East  Campus  Drive  to   West  Campus  Drive;  and  from  Broomfield  to  Bellows.     5. This  event  is  a  RACE.  Each  individual  roadblock  activity  will  be  timed  and  the   team  with  the  shortest  cumulative  time  will  receive  1st  place;  the  team  with  the   second  shortest  time  will  receive  2nd  place.  The  first  team  to  return  to  Finch   Fieldhouse  will  receive  a  deduction  off  their  total  time.     6. Each  member  of  a  team  must  participate  in  at  least  one  of  the  roadblock   activities.         Individual  Event  Descriptions:     1.      Start  at  Finch  Fieldhouse:    Each  team  must  elect  one  member  to  be  covered  in  duct   tape.  The  member  will  be  covered  from  shoulders  to  shoes  sticky  side  out.  Teammates   must  stand  behind  a  marked  line  and  shoot  Q-­‐tips  through  a  straw  at  the  teammate   covered  in  duct  tape.  The  team  member  covered  in  duct  tape  must  stand  in  one  place   and  not  move.  When  a  team  gets  10  Q-­‐tips  to  stick  to  their  teammate  they  may  receive   their  first  clue.    Minimum  of  four  team  members  must  participate.     2.      Location  1:  Gazebo     Roadblock:  Teams  must  correctly  complete  three,  4-­‐Picture-­‐1-­‐Word  puzzles.     Minimum  of  three  team  members  must  participate.   3.        Location  2:  Kiva  Theater     Roadblock:  In  the  Kiva  there  are  cards  located  on  the  back  of  each  seat.  Teams  must  find   a  card  that  reads  “virtus.”  If  the  card  does  not  say  “virtus”  you  must  reattach  it  to  the   chair  and  keep  searching.  Minimum  of  four  team  members  must  participate.     4.      Location  3:  Outside  the  EHS  Building     Roadblock:  Teams  must  knock  down  a  pyramid  of  pop  cans  with  only  a  rubber  band.  All   team  members  must  stay  behind  the  marked  line  to  shoot  the  rubber  bands.  Each  pop   can  must  be  knocked  down  before  the  team  can  move  on.  A  minimum  of  three   members  must  participate.          

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5.      Location  4:  Outside  the  Market   Roadblock:  Famous  couples  are  written  on  cards  located  around  the  pond.  Teams  must   find  cards  that  match  to  form  a  couple  and  draw  a  picture  of  them  on  the  sidewalk  near   by.    A  minimum  of  two  team  members  must  participate.     Vine  opportunity:  Make  a  vine  of  two  members  of  your  team  acting  like  the  famous   couple  you  found,  include  the  picture  you  drew.  (2-­‐second  deduction)     6.      Location  5:  Volleyball  Courts  Outside  of  Towers     Roadblock:  Teams  must  retrieve  a  clothespin  clipped  to  the  volleyball  net.  Each  team   will  be  given  a  blanket.  The  sand  is  lava  and  the  blanket  is  a  magic  lava  floatation  device.   If  any  team  member  touches  the  lava  they  must  begin  again.  Teams  must  journey  to  the   net  and  retrieve  the  clothespin  and  then  journey  back  to  safety.  A  minimum  of  four   team  members  must  participate.     7.      Location  6:  The  Seal   Roadblock:    Using  a  straw  teams  must  transport  20  M&Ms  for  from  one  location  to   another.  M&Ms  must  be  color  coded  and  transported  to  their  respective  colored  plates.   A  minimum  of  four  members  must  participate.  Vine  opportunity:  Make  a  vine  of  at  least   three  members  of  your  team  cheering  say  “fire  up  chips”  by  the  seal.     (2-­‐second  deduction)     8.      Finish:  Return  to  Finch     Vine  opportunity:  Make  a  vine  of  your  team  running  up  the  stairs  to  Finch  as  if  they  were   Rocky  Balboa  and  they  had  just  finished  training.  (2-­‐second  deduction)  (3-­‐second   deduction  if  someone  on  your  team  hums  the  tune  of  the  Rocky  theme  song)           9.      The  first  team  to  return  to  Finch:  2-­‐  second  time  deduction!               Scoring:     1st  place:  50  points     2nd  place:  40  points     3rd  place:  30  points     Participation:  15  points                      

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Change  for  Change     Date:  Begins  Sunday,  October  13,  2013  and  ends  Friday,  October  18,  2013   Time:  Anytime   Location:  Respective  Locations     Participation:  Maroon  Cup,  Golden  Goblet,  Greek  Cup       Objective:  To  have  students  raise  money  for  charity  and  to  add  an  element  of  goodwill   and  service  to  Homecoming  Week  festivities.    This  is  less  of  a  competition  than  it  is  an   effort  to  get  groups  to  raise  money,  but  a  bonus  reward  will  be  given  to  the  team  with   the  most  change.     Rules:   1. RSOs   will   provide   their   own   jars/cans   to   decorate.     Each   jar   should   include   decorations   representing   their   organization’s   theme   and   Homecoming’s   theme   as  a  whole.   2. Jars  should  be  based  in  a  central  location  for  the  organization,  but  may  also  be   brought  to  events  during  Homecoming  week.   3. The   jars   should   be   brought   to   the   UC   Student   Life   Office   by   3pm   on   Friday,   October  18th.   4. In   order   to   be   counted,   all   coins   must   already   be   rolled   in   official   bank   coin   holders.   5. The  money  is  based  strictly  on  a  total…this  is  not  a  “penny  war.”     Special   Note:   All   money   raised   through   Change   for   Change   will   be   donated   to   United   Way.       Scoring:   1st  Place:  50  Points       nd 2  Place:  40  Points   3rd  Place:  30  Points   Participation:  15  Points                          

 

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Instagram  Competition   Date:  Sunday,  October  13th  at  12pm  through  Friday,  October  19th  at  11pm   Location:  All  Homecoming  Events   Participation:  Maroon  Cup  and  Golden  Goblet,  Greek  Cup   Objective:  This  event  gives  teams  the  opportunity  to  share  their  homecoming  pictures   and  memories  while  earning  points  for  their  RSO.     Rules:   1. Throughout  the  week  of  homecoming  teams  will  have  the  ability  to  take  pictures  

with  their  smartphones  and  post  them  to  Facebook  and  Instagram.   2. All  posts  must  contain  the  RSO  name  as  well  as  tag  the  @CMUHomecoming   Instagram  Account.   3. A  minimum  of  2  pictures  must  be  posted  to  the  Instagram  account  as  well  as  to   Facebook  each  day  of  competition  in  order  to  receive  participation  points.   Scoring:   Scoring  will  be  based  on  participation:  15  Points                              

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Maroon  Mania    

Date:  Monday,  October  14,  2013   Time:  Sign  in  at  5:30  PM,  Maroon  Mania  begins  at  6:00  PM  and  ends  at  7:00  PM   Location:  Begins  and  Ends  at  Finch  Fieldhouse   Participation:  Maroon  Cup  ,  Golden  Goblet,  Greek  Cup       Event  Summary:   1. Maroon  Mania  is  a  photo  scavenger  hunt  mediated  through  the  social   photography  application  Instagram;  as  such,  each  competing  team  must  have   one  member  with  a  smartphone  and  an  Instagram  account.   2. Competing  teams  will  receive  an  envelope  at  the  Pre-­‐Event  Sign  In  containing  a   numbered  list  of  locations  and/or  feats  to  be  photographed.   3. Teams  will  be  dismissed  and  allowed  to  look  at  this  list  at  a  designated  time,  as   well  as  have  all  of  their  photos  sent  in  by  a  designated  time.  This  specific  time   will  be  announced  at  Check-­‐In.   4. Photos  will  be  scored  by  judges  for  bonus  points.     Pre-­‐Event  Sign  In:   1. Competing  teams  must  sign  in  at  Finch  Fieldhouse  at  6:40pm.   2. Teams  are  not  limited  to  a  specific  number  of  members,  but  each  team  must   have  only  one  designated  photographer.   3. Each  team’s  Photographer  will  be  required  to  register  as  such  at  the  event;  the   Photographer’s  name  and  Instagram  handle  will  be  recorded  to  better  track   which  team’s  submissions  are  which.   4. Any  team  found  to  be  utilizing  more  than  one  photographer  will  be  disqualified   and  will  not  earn  points  in  this  competition.   5. Once  all  teams  have  been  registered,  each  team  will  receive  the  Envelope   containing  the  goal  photographs.   6. All  teams  will  be  dismissed  and  allowed  to  open  the  envelope  and  begin  the   event  at  a  designated  time  to  be  given  at  the  event  (between  7:00pm  and   7:10pm);  any  team  found  to  leave  early  or  open  the  envelope  early  will  be   disqualified  and  will  not  earn  points  in  this  competition.     Maroon  Mania  Rules:     1. Once  the  Envelope  has  been  opened,  groups  are  free  to  accomplish  the  goal   photographs  as  they  see  fit.   2. All  goal  photographs  will  be  located  on  campus.   3. When  a  goal  photograph  is  taken,  the  Photographer  must  label  the  photo   accordingly.        

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4. The  format  for  labeling  photos  is  as  follows:   [RSO]  [Goal  Number]  #CMUMAROONMANIA     For  example:  If  you  were  the  Photographer  from  Ronan  Hall  and  you  just  took   goal  picture  number  8,  you  would  Instagram  your  photo  with  the  caption:     Ronan  8  #CMUMAROONMANIA     Up  to  three  multiple  goals  may  be  accomplished  within  the  same  photograph— however,  the  photograph  may  not  be  a  composite  of  multiple  separate   photographs  (accomplished  using  an  application  like  Pic  Stitch).  Caption  multi-­‐ goal  photos  as  above,  but  with  each  goal  number:     Ronan  8  12  20  #CMUMAROONMANIA     5. Judges  will  score  the  photos  according  to  the  specifications  below:  

    Photo  Scoring:   • Each  successfully  completed  goal  photograph  will  earn  one  (1)  point.   • Completing  two  goals  in  one  photograph  will  earn  three  (3)  points.   • Completing  three  goals  in  one  photograph  will  earn  seven  (7)  points.   • Each  photograph  that  does  not  accomplish  its  goal  will  not  be  scored.   • Each  photograph  submitted  beyond  the  time  limit  will  not  be  scored.   • Bonus  points  (+5  each)  will  be  awarded  in  the  following  categories:   o Best  Campus-­‐Based  Photograph   o Best  Student-­‐Based  Photograph   o Funniest  Photograph   o Most  Golden  Photograph   o Most  Impressive  Photograph   o Most  Scholarly  Photograph   o Most  Spirited  Photograph           Scoring:   1st  Place:  50  points   2nd  Place:  40  points   3rd  Place:  30  points   Participation:  15  points.    

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Trivia  Challenge      

Date:  Tuesday,  October  15th,  2013     Time:  Team  Check-­‐In:  5:30pm  and  Start  Time:  6:00pm   Location:  Finch  Fieldhouse     Participation:  Maroon  Cup  ,  Golden  Goblet  ,  Greek  Cup     Objective:  Members  will  compete  as  a  team  to  test  their  knowledge  of  CMU  and  the   theme  through  correctly  answering  a  series  of  Trivia  Questions.         Rules:     1. Teams  may  not  have  more  than  six  members  participating.   a. All  six  team  members  must  remain  consistent  throughout  the   competition.   2. Maroon  Cup  and  Golden  Goblet  participants  will  compete  simultaneously;   however,  they  will  advance  based  on  their  own  competition  bracket.       3. Judges  consisting  of  Committee  Members  and  Homecoming  Ambassadors  will  be   assigned  to  a  team  or  groups  of  teams.     a. The  judges  will  be  responsible  for  recording  correct  and  incorrect   answers.     i. Judges  will  have  final  say  in  answer  accuracy.     b. Judges  also  have  the  responsibility  of  monitoring  teams  fair  play.   i. This  includes  no  communication  between  members  outside  of   your  team  and  the  use  of  cell  phones  and  other  electronics  are   strictly  prohibited  during  play.   ii. Should  a  team  member  need  to  use  an  electronic  device,  they   must  exit  the  facility  for  the  duration  of  the  usage.       iii. Should  any  of  the  fair  play  rules  be  violated,  the  entire  team  will   be  disqualified  and  will  earn  zero  points  towards  the  Trivia   Challenge.       4.  Every  team  will  be  provided  with  a  white  board  and  dry  erase  marker.    They  will   have  approximately  30  seconds  to  come  to  a  consensus  and  write  their  response   on  the  white  board.       a. The  MC  will  give  a  ten  second  warning.     b. The  team  must  write  clearly  and  hold  up  the  response  for  the  judge  to   see  after  time  has  expired.     c. The  MC  will  give  the  correct  answer  after  the  time  has  expired  and  judges   signal  that  their  teams  have  finished  writing.     d. Any  questions  that  go  unanswered  will  be  scored  as  incorrect.     5. There  will  be  four  rounds  with  questions  as  follows:   a. Round  1:  20  questions  worth  1  point  each     b. Round  2:  10  Questions  worth  2  points  each   c. Round  3:  10  Questions  worth  3  points  each     d. Round  4:  5  Questions  worth  4  points  each    

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6. The  scorekeeper  will  record  the  scores  of  all  teams.     a. At  the  end  of  each  round,  all  the  teams’  scores  will  be  calculated.   b. All  teams  will  participate  in  the  first  three  rounds.   c. At  the  end  of  the  3rd  round,  the  top  five  teams  overall  will  progress  to  the   4th  round.       d. The  points  will  remain  cumulative  throughout  the  entire  game  and  the   team  with  the  overall  highest  score  will  win.       e. In  case  of  a  tie,  the  teams  will  be  given  a  question  pertaining  to  a  specific   number  and  whichever  team  is  closest  to  the  number  without  going  over   will  win.      

      Scoring:     1st  Place:  50  Points   2nd  Place:  40  Points   3rd  Place:  30  Points   4th  Place:  20  Points   Participation:  10  Points          

                     

 

                     

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Homecoming  Field  Games     th Date:  Thursday,  October  17 ,  2013   Time:  5:30  p.m.   Location:  Between  the  Finch  Fieldhouse  and  HP  building   Participation:  Maroon  Cup,  Golden  Goblet,  Greek  Cup     Objective:  The  events  are  designed  to  allow  teams  to  cheer,  work  together,  and  build   school  spirit  in  a  relay  of  fun  and  physical  events.  This  event  will  also  be  run   simultaneously  with  the  Chippewa  Food  Relay.       Rules:     1. Teams  will  be  made  up  of  10  people;  those  teams  who  do  not  have  10  people   may  have  people  compete  twice.  The  minimum  amount  of  people  a  team   needs  to  compete  is  five.   2. A  team  member  may  only  compete  twice  after  everyone  on  his/her  team  has   participated  in  an  event;  this  must  be  figured  out  beforehand.   3. The  team  will  decide  before  the  games  begin  the  order  in  which  the  team   members  will  compete  and  what  events  each  member  will  participate  in.   These  events  include:   - Three  Legged  Race  (2  people)     -­‐    Obstacle  Course  (2  people)     - Balloon  Race  (5  people)       -­‐    Balloon  Toss  &  Drop  (2  people)   - Egg  Race  (1  person)       -­‐    Sack  Race  (1  person)     4. Teams  will  compete  in  heats  of  2-­‐4;  competitions  will  be  drawn  at  random.   5. Although  some  teams  will  be  competing  directly  against  one  another,  teams   must  remember  that  they  are  competing  in  heats;  it  is  more  important  to   have  a  better  time  overall  than  a  better  time  against  another  team  in  a  single   heat.   6. The  judges  will  determine  if  the  event  has  been  done  completely  and   correctly  before  the  team  moves  on  to  the  next  event.   7. If  a  team  member  breaks  the  rules  at  any  specific  event  he/she  will  receives   20  seconds  to  their  team’s  time.   8. The  team  cannot  split-­‐up;  all  members  must  stay  together  before  moving  on   to  the  next  event.   9. Team  members  may  not  interfere  with  the  progress  of  another  team.   10. All  events  will  be  held  between  Finch  Fieldhouse  and  HP  building.   11. In  case  of  rain  field  games  will  be  moved  to  inside  the  Finch  Fieldhouse.        

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Field  Games  Specific  Rules     Race  Timing:  A  starter  will  begin  each  heat  by  signaling  “Ready….set”  and  the  sound  of  a   blow  horn  will  go  off.  There  will  be  a  timer  for  each  event  in  a  heat.  Timers  (people  who   are  keeping  time)  will  begin  their  timers  as  soon  as  the  blow  horn  is  signaled  and  stop   the  timers  as  soon  as  the  final  competitor  from  the  last  event  crosses  the  finish  line.     Logistics:     A. All  events  in  the  relay  will  be  measured  and  marked  so  all  the  competitors   and  volunteers  are  aware  of  the  start  and  finish.   B. The  team  with  the  fastest  overall  time  from  the  relay  will  win  first  place;  the   team  with  the  second  fastest  time  will  win  second  place  and  so  on.      

1. Three-­‐legged  Race  (2  people)   At  the  sound  of  the  blow  horn  two  teammates  will  stand  next  to  each  other  tied   together  at  the  ankle.  The  object  is  to  use  their  “three”  legs  and  race  from  the   indicated  starting  point  to  the  finish  line  as  quickly  as  possible  having  the  best   overall  time.  When  finished  race  over  and  tag  the  next  person  to  start  the  next   event.   2. Balloon  Race  (5  people)   Five  team  members  will  have  to  pass  an  inflated  balloon  from  one  to  another   without  using  their  hands.  If  the  balloon  touches  the  ground  then  the  balloon   must  be  returned  to  the  start  of  the  line  and  the  team  will  have  to  start  again.   The  object    of  the  game  is  to  get  the  balloon  from  the  starting  point  to  the  finish.   After  getting  to  the  finish  the  must  race  over  and  tag  the  next  person  to  start  the   next  event.   3. Egg  Race  (1  person)   After  being  tagged  one  person  must  dress  in  all  the  clothing  and  accessories   provided,(teammates  may  assist  them)  once  fully  dressed  said  teammate  must   carefully  place  egg  on  spoon  and  travel  quickly  as  possible  while  balancing  the   egg  on  the  spoon  from  indicated  start  to  finish  lines.  If  the  egg  drops  and  is   broken  a  new  egg  will  be  provided.  Once  that  teammate  has  reached  the  finish   they  must  race  over  and  tag  next  person  to  start  next  event.   4. Balloon  Toss  and  Drop  (2  people)   After  being  tagged  two  people  must  stand  on  the  specific  outlined  space  that  are   a  certain  meter  apart  from  each  other.  There  will  be  a  bucket  of  water  balloons   on  the  side  of  one  of  the  outlined  spaces.  The  person  who  stands  by  the  bucket   will  be  the  person  who  tosses  the  water  balloon  and  the  other  person  the   catcher  and  place  it  in  the  empty  bucket  beside  them.  The  object  of  the  game  is   to  successfully  throw  and  catch  six  water  balloons  and  place  them  in  the   opposite  bucket.  Once  this  has  been  completed  they  must  race  over  and  tag  the   next  person  to  start  next  event.   5. Obstacle  Course  (  2  people)    

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After  being  tagged,  going  one  at  a  time,  one  team  member  must  work  his  way   through  the  obstacle  course,  finishing  with  throwing  the  football  through  the   hula  hoop.  Next  team  member  starts  once  previous  team  member  gets  his/her   football  through  the  hoop.  Once  they  are  both  finished  they  must  race  over  and   tag  the  next  person  to  start  next  event.   6. Sack  Race  (1  Person)   After  being  tagged  one  team  member  must  scurry  to  get  themselves  into  the   laundry  bag  and  hop  their  way  from  start  to  finish.           Scoring:   1st  place:  50  points   2nd  place:  40  points   3rd  place:  30  points   Participation:  15  points                                                      

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Chippewa  Food  Relay     Date:  Thursday,  October  17,  2013   Time:  5:30  pm     Location:  Finch  Fieldhouse   Participation:  Maroon  Cup,  Golden  Goblet,  Greek  Cup     Objective:  This  event  gives  teams  the  opportunity  to  get  in  the  Homecoming  spirit  and   earn  points  for  their  RSO  with  no  preparation  in  a  time-­‐based  competition.  This  event   will  also  be  run  simultaneously  with  the  Homecoming  Field  Games.     Rules:   1. Each  RSO  will  be  allowed  no  more  than  10  participants.  Those  RSO’s  with  less   than  10  participants  may  have  team  members  eat  or  drink  more  than  one  item,   however  these  members  must  stay  in  order  and  cannot  eat  or  drink  two  items  in   a  row.   2. There  will  be  two  committee  members  or  Ambassadors  at  each  table  to  keep   track  of  time  and  to  give  team  members  the  signal  to  move  from  item  to  item.   3. Four  teams  will  participate  at  a  time,  two  per  table.   4. Teams  will  be  given  2  minutes  to  decide  which  members  will  eat  or  drink  which   items.   5. When  a  team  is  called  forward  they  must  start  on  one  side  of  the  table,  while  the   other  team  starts  on  the  opposite  side.   6. When  given  the  signal,  all  four  teams  will  start  the  relay.  The  foods  for  the  event   are  as  follows:   a. Central  Cereal:  Participants  must  eat  a  small  bowl  of  cereal  with  a  spoon.   b. Golden  Corn:  Participants  must  be  fed  a  small  bowl  of  corn  by  another  team   member.   c. Butterscotch  Pudding:  Participants  must  eat  a  small  bowl  of  pudding  without   using  their  hands.   d. Chocolate  Candy:  Participants  must  put  on  a  pair  of  gloves  and  unwrap  the   chocolate  before  eating  it.   e. Kool-­‐Aid:  Participants  must  drink  a  cup  of  Kool-­‐Aid  through  a  straw.   f. Ritz  Crackers:  Participants  must  eat  a  stack  of  8  crackers.   7. This  event  is  timed.  When  given  the  signal  to  start  the  relay,  your  time  will  also   be  started.     8. On  the  bottom  of  each  plate,  bowl,  or  cup  will  be  a  word  or  phrase;  teams  must   arrange  those  words  to  form  a  question  and  its  answer.  The  time  will  stop  when   you  tell  the  judge  the  answer  to  the  word  scramble.  

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  Scoring:   1st  place:  50  Points   2nd  place:  40  Points   3rd  place:  30  Points   Participation:  15  Points  

 

                                                                     

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Chippewa  Rock  Rally    

Date:  Friday,  October  18th,  2013   Time:  8:00pm  (Check-­‐in  by  6:15pm)   Participation:  Maroon  Cup   Location:  Plachta  Auditorium   Objectives:  Work  together  as  a  team  to  create  a  dance  or  skit  that  directly  relates  to  the   theme  of  Homecoming:  “Forever  Maroon  and  Gold:  Friendship,  Virtue,  Wisdom”     Rules:   1. Teams  must  check-­‐in  no  later  than  6:15pm  in  Warriner  Hall  outside  of  Plachta   Auditorium  with  the  Rock  Rally  Coordinator  in  order  to  receive  points  for   participation  in  the  event.   2. Each  team  will  be  given  a  seven  (7)  minute  time  limit,  which  will  include  set  up   and  tear  down  of  any  props  or  backdrops.  Going  over  the  time  limit  will  be  cause   for  an  automatic  five  (5)  points.     3. Teams  must  submit  their  music  on  a  CD  to  the  Office  of  Student  Activities  and   Involvements  no  later  than  5:00pm  on  Friday,  October  11th.  The  CD’s  will  be   marked  with  the  time  that  they  were  submitted.  Any  late  CD’s  will  be  cause  for   an  automatic  loss  of  10pts.     4. Teams  may  change  the  order  of  their  songs  or  edit  the  songs  up  until   Wednesday,  October  16th  however;  the  songs  turned  in  previously  to  the  Office   of  Student  Activities  and  Involvements  must  be  the  songs  that  are  used.  If   different  songs  are  used,  that  will  result  in  disqualification  from  the  competition.     5. Songs  and  movements  must  NOT  contain  profanity  or  lewd  gestures.   6. Students  who  wish  to  perform  with  more  than  one  organization  are  allowed  to   perform  with  no  more  than  2  teams,  but  are  not  allowed  to  hold  a  leading  role  in   both.   7. Glitter  is  not  allowed  in  Plachta  Auditorium  and  may  not  be  used  during  any   team’s  performance.   8. Judging  will  be  based  on  theme  inclusion,  creativity,  choreography,  and  spirit   and  energy.  Judges  will  have  the  final  say  in  point  totals.  Two  additional  ways  to   earn  points  during  this  event  are  the  Best  Dressed  award,  which  will  be  awarded   by  the  judges  for  the  best  costume,  and  Team  Spirit  award,  which  the  audience   will  be  able  to  vote  on  during  the  event.     Scoring:   1st  Place:  70  points     2nd  Place:  60  points     3rd  Place:  50  points  

   

   

   

Best  Dressed:  15  points   Team  Spirit:  15  points  

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CMU  Homecoming  Parade     Date:  Saturday,  October  19th,  2013   Time:   Check-­‐in   is   9:30AM-­‐10:15AM.   The   parade   will   leave   at   11:00AM   and   should     last  no  longer  than  an  hour  and  a  half.   Location:   Check-­‐in   is   in   Lot   #22   next   to   the   Towers   Complex.   Please   enter   from   West     Campus  Drive.   Participation:  Maroon  Cup     Objective:  The  Homecoming  Parade  is  a  way  for  groups  both  on  campus  and  throughout   the   community   to   come   together   and   show   their   Chippewa   pride   through   floats   and   various   methods.   This   is   also   an   opportunity   to   show   off   to   the   community   as   the   community  members  will  be  lining  the  streets  to  watch  the  parade.     Rules:     RSO’s   must   apply   to   be   in   the   parade.   The   Homecoming   Parade   Application   can   be   found   in   the   Forms   section   on   OrgSync.   Applications   are   due   Friday,   October   10th   by   5:00PM.   Every   RSO   participating   in   the   Homecoming   parade   is   also   required   to   read   through  the  Parade  Packet  for  a  complete  list  of  rules  and  guidelines.  The  Parade  Packet   can  be  found  in  the  Files  section  on  OrgSync  under  the  Homecoming  Documents  folder.       Supplies:     Supplies  to  make  a  float  –  If  you  plan  on  making  a  float,  you  will  need  to  provide  your   own  car  to  pull  the  float.     The  Office  of  Student  Life  will  pay  up  to  $100.00  for  each  RSO  when  float  supplies  are   ordered  through  Valley  Decorating  Company.  Supply  books  can  be  found  in  the  Office  of   Student  Life  for  viewing,  or  can  be  accessed  at:     http://www.valleydecorating.com/paradefloat.html       Order   forms   are   available   in   the   Files   section   on   OrgSync   under   the   Homecoming   Documents   folder.   Each   RSO   wishing   to   purchase   float   supplies   needs   to   print   off   the   order  forms,  fill  them  out,  and  turn  them  into  the  Office  of  Student  Life,  Bovee  UC  Room   101,  by  Wednesday,  October  3rd,  2012  by  5:00PM.                      

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Judging:   The  floats  will  be  judged  in  five  different  categories:  Creativity,  Spirit,  Design,  Best  Use   of  Theme,  and  Overall.  Each  category  is  worth  ten  points.  These  points  do  not  go  into   the  overall  points  added  up  for  the  Maroon  Cup.  The  points  awarded  for  the  Parade  are   simply   used   to   determine   the   Parade   winner.   Whichever   team   has   the   most   overall   points  will  place  first  in  the  Parade,  the  team  with  the  second  highest  overall  score  will   place  second  and  so  on.       Scoring:   1st  Place:  70  Points   2nd  Place:  60  Points   3rd  Place:  50  Points   Participation:  35  Points                                                                

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CMU  Homecoming  Miles  for  Medals  5k  Race     Date:  Saturday,  October  19th,  2013   Time:  5k  Run  begins  at  8:00am;  Registration  open  now  online  at  the  Special  Olympics  at     CMU  Webpage  or  you  can  register  on  race  day  beginning  at  7am     Location:  Beginning  and  ending  at  Finch  Field  House   Participants:    Maroon  Cup  and  Golden  Goblet     Objective:  This   event   allows   teams   to   support   Special   Olympics   Michigan   and   get   in   the   Homecoming   Spirit   before   the   parade   and   game,   all   while   earning   some   last   minute   points  for  their  RSOs.         Rules:     1. Each  RSO  will  be  allowed  no  more  than  10  participants  that  can  count  for  points.   2. Each  participant  must  be  registered  for  the  race.    Running  bandit  will  not  count.       3. RSOs  must  participate  in  the  5k  run  rather  than  the  1-­‐mile  run/walk.   4. Each  participant  must  obey  all  race  rules  or  forfeit  Maroon  Cup  points  for  his  or   her  team.     Scoring:       Participation:  5  points  per  person  (up  to  10  people)                                                

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