2017 Springball League Playing Rules PINTO 8 DIVISION DIVISION MAKE-UP Players of League Age 8, as per PONY rules. PLAYING FIELD Distance between bases is 60 feet. The pitcher’s plate is 38 feet from home plate. Fields will be marked with 10 foot horizontal lines at 15 feet beyond 1st, 2nd, 3rd base. This determines where the infield ends and the outfield begins. GAME DURATION Games will be a maximum six innings. No new inning may start after 1 hour and 25 minutes. Each team will be allowed maximum 5 runs per team / per inning, or 3 outs, whichever comes first. An inning started must be completed, unless the time limit has expired, and the home team is at bat and ahead. MERCY RULE (10-Run Rule): If a team is leading an opponent by at least ten runs after four or more complete innings, or after three and one half innings, if the home team has the ten-run lead, the game shall be terminated. Score and standings will be kept. PITCHING Maximum two innings per game. Maximum four innings in a calendar week. A pitcher cannot pitch in three consecutive games. Manager may challenge the eligibility of the pitcher. If the Manager correctly identifies an ineligible pitcher the opposing manager will be ejected from this game and suspended from the following game and the pitcher will be ineligible to pitch the remainder of the game. Must have 40 hours rest after pitching two innings in a calendar day. As soon as a pitcher delivers one pitch to a batter the pitcher shall be considered as having pitched in one inning. A manager must change the pitcher after the 2 nd trip to the mound in the same inning. No Balks will be called.
2/3/2017
2017 Springball League Playing Rules PINTO 8 DIVISION PLAYING RULES 1. CONTINUOUS BATTING ORDER: Regardless of defensive play. The batting order is established by the manager on the line-up sheet given to the home team’s official scorekeeper. The line-up sheet must list all players that are present. 2. MUST PLAY RULE: Each player listed on the game roster will play every other inning on defense. Penalty: Upon notification to the umpire by the opposing manager, the manager in violation will be ejected for the remainder of this game, PLUS the following game. 3. DEFENSIVE: Ten players may be used - four players in the outfield. 4. OUTFIELD: The outfield is designated as starting 15 feet beyond the base line. All outfielders must be in the outfield each time a pitch is made. 5. NO STEALING: A runner must remain in contact with the base until the ball leaves the pitchers hand. Penalty: Runner is out. Ball is called dead. 6. OVERTHROWS: All runners may advance as many bases as possible. They do this at their own risk of being tagged out. The ball is live. Exception: Runners on 3 rd base may not go home on an overthrow unless it is part of a continuation play. Example 1: Runner on 1st base attempts to steal 2nd base and there is an overthrow. The runner can advance at their own risk. Exception: If there is a player on 3 rd base, that runner cannot advance to home to allow the runner going from 1 st to 2nd base to continue onto 3rd base. Example 2: Runner on 2nd base attempts to steal 3rd base and 3rd base is unoccupied. The play at 3rd base results in an overthrow. The runner can score as this is a continuation play. However if the umpire’s judgment that the play has stopped, then the runner must stay at 3rd base. 7. PASS BALLS: Runners may advance to home, at their own risk. 8. If a player is walked, the ball is dead until put back into play by the umpire. All runners on base will stay where they are unless forced to the next base by the walk. 9. A ball thrown back to the pitcher from the catcher is a dead ball. 10. NO BUNTING. Or showing the intent of a bunt. Penalty: Pitch is a strike and the ball is dead. 11. No dropped third strike rule. 12. No infield fly rule. 2/3/2017