2013 Autodesk

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© 2013 Autodesk

Sculpt  Create Quadball (~1m)  Add Symmetry

 Delete Faces  Edit Form

© 2013 Autodesk

Modeling off 3D Scans

© 2013 Autodesk

Solid Modeling - Base Base 1. Start Sketch 2. Create Circle 3. Press Pull 1. Add Symmetry

4. Mirror 1. Around center plane

© 2013 Autodesk

Frame part 2  Start Sketch on outside of Base  Draw pathway  Construct->Plane along path> Drag to end of line  Sketch a circle on the new plane at the end of the path  Sweep the circle along the path  Add Axles

© 2013 Autodesk

Import/Export - GrabCad  Wheels (Engine - advanced)  Download from GrabCAD  Upload to Fusion (or A360)

 Insert Wheel  Joint with axle

© 2013 Autodesk

Render  Physical Materials  Appearance

© 2013 Autodesk

© 2013 Autodesk