as high as possible, then stay there lowest pitch as low as possible ...

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The basic premise is that everything is happening between the power supply and the speaker…

A

Changing the pitch of the oscillator

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as high as possible, then stay there

60 sec!

lowest pitch

high pitch 30 sec

as low as possible, until there are only clicks left….

What can we do with low pitches?

3

Play fast clicks

4

Play clicks slowly

Note: Try to locate the point when the oscillator shifts from “clicks” to a discernible “pitch”

(c) 2015 Hans Tammen / littleBits MassAppeal

An oscillator just “oscillates” around a certain voltage fast enough to make the speaker vibrate, so that we hear the vibrations as pitch. How fast it oscillates depends on the voltage we are sending into it. We can use a second oscillator to send rapid voltage changes into the first one… SQUARE just switches between 0 and maximum voltage, SAW ramps from the top to the bottom, then switches back up. That makes all the difference….

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SAW / Play low

B

SQUARE / on high

Play with the settings until you have a nice pulse going on

SQUARE / Play middle

SAW / on high

Move the pitch of the left oscillator around a small are so you get a rapid changing pulse going. Sounds like morse code.

SQUARE / set high

SAW / set low

Get a periodic “bell” sound going.

SQUARE / play high

SQUARE / play high

Move both pitches rapidly so you can make the synth “speak”! SQUARE / set low

SQUARE / play medium low

Move the right oscillator’s pitch to get a nice bassline.

Note: The left oscillator “modulates” the frequency of the other one, so we call that “frequency modulation”, “FM”.

(c) 2015 Hans Tammen / littleBits MassAppeal

The keyboard supplies the same voltage to the oscillator, except not as fast as on the previous page. Each key provides a different voltage, if they all lined up it provides us with a diatonic scale. The delay does what it says, plus echo! We can use it to fatten the sound,

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Keymode: Press Octave: high

Oscillator high

C

time: 0, feedback 0

Play rapid melodies with short notes, best with two hands Keymode: Hold Octave: medium low

SQUARE / medium low

time: 0, feedback 0

Get a nice ostinato bassline going

Keymode: Hold Octave: high

Oscillator high

feedback high (full)

Press a few notes, then play with delay time to create overlapping drones Keymode: Press Octave: high

Oscillator medium

feedback medium time: medium

Play short notes, create echo pattern Keymode: Press Octave: high

Oscillator high

feedback full up time: full down

Play a note or two, then let the feedback take over… occasionally add another note

Note: you can leave the delay pretty much always at the end of the signal chain, right before the speaker. The delay allows you to mess with any of the sounds we are creating with all the combinations here.

(c) 2015 Hans Tammen / littleBits MassAppeal

The sequencer supplies 4 different voltages to the oscillator, set by the 4 knobs. They go from left to right, 1-2-3-4-1-2-3-4-1-2-etc.

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Clock: Speed

D

Oscillator high

Get a nice fast pattern going

Clock: Speed

SQUARE / low

Play a low bassline pattern

Note: If you turn one or more of the knobs all the way down, there will be no sound. Means, you can make rhythmic pattern that way, albeit simple ones!

Note: Try to set all 4 knobs to the same pitch. Since they are most likely slightly apart from each other, you can get a nice microtonal bass pattern going.

(c) 2015 Hans Tammen / littleBits MassAppeal

Now we can also drive the sequencer with an oscillator, so we have more control over the speed. With every pulse (“trigger”) from the oscillator the sequencer goes one step ahead. We can also drive the sequencer with speeds that are in the range of audio, which gives us some new ways of shaping the sound.

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SQUARE / low

Clock: Step

60 sec!

3

Oscillator high

Set up a pattern, then speed it up over 60 seconds until it becomes a high frequency lowest pitch left osc

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E

SQUARE / high

Clock: Step

as high as possible, then stay there

SQUARE / high

Move the 4 knobs rapidly for constant change of the sound of the drone.

SQUARE / low

Clock: Speed

SAW / medium

Set it in a way so an overlapping rhythm appears.

Note: We have talked about SQUARE waves and SAW waves. Imagine now the sequencer going through the 4 voltages at high speed, so the resulting “wave” that drives the right oscillator is not as symmetrical as in SQUARE or SAW. It depends on the settings of the 4 knobs and would look pretty arbitrary. This is called “wavetable synthesis”, and the resulting sound depends a lot on the shape of the wave you pull from the table - in this case the (albeit simple) “table” is our sequencer.

SQUARE

SEQUENCER “WAVETABLE” with 4 different knob settings

SAW (c) 2015 Hans Tammen / littleBits MassAppeal

My favorite module is noise/random. In the “noise” setting it sends out, well, noise, and would not need an oscillator to drive it. In the “random” setting it needs an oscillator, and with each pulse (“trigger”) that it receives, it sends out a random voltage that we can use to drive another oscillator. The range of the random voltage is actually determined by the voltage at the input, so with an oscillator on SAW we are getting interesting results.

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SAW

Noise

F SAW

Play with both oscillators and imagine you’d doing the sound for some war movie… SQUARE / low

Random

SQUARE / high

Random

SQUARE / medium

Rapid pitch shifting melodies!

SAW / low Rapid pitch shifting rhythm!

Note: The sequencer needs a voltage above a certain threshold to receive a “trigger” that lets it advance one step forward. The random voltages from the random module will sometimes be above, sometimes below that threshold. By using a random module before the sequencer, we can get it to go “a-rhyhmically”, because only when the voltage is high enough the sequencer goes to the next step.

SQUARE / low

4

Random

Clock: Step

Rapid non-rhythmic random pitches

(c) 2015 Hans Tammen / littleBits MassAppeal

SQUARE / high

Let’s look at filters now.

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4

SQUARE / middle

peak: low

Move the cutoff between zero and middle to make the synth “wah”

SAW / low

cutoff: medium low

Adjust filter peak to find the perfect setting between pulse and resonant pulse. The pulse “resonates” when every click seems to trigger a high pitch as well. SQUARE / play high peak: high Play with pitch and cutoff, you may be able to get the synth to “speak”, similar to some of the “vowel generators” you can see in other synthesizers.

SAW / low

random

cutoff: medium

Get a fast pulse pattern going, and use peak to find the spot where the patterns slightly resonates.

Note: The filter is a so-called “self-oscillating” one, means when it is set a certain way it can even produce a sound by itself. In fact, it is feeding the output back to the input, and what happens when you hear feedback I am sure you know. The filter can serve as an additional oscillator. Try it out, with only the filter between power supply and speaker! Crank up the peak, and move cutoff…

(c) 2015 Hans Tammen / littleBits MassAppeal

Let’s look at filters, but what is that “trigger in” on the side? Well, depending on the voltage that is put there, the filter opens and closes (the same as if you’d move the cutoff). Please note that now we need the SPLIT cables to provide power to our second line.

H

1 Split

clock: speed (medium)

SAW / low

cutoff: medium / peak: high

Get a medium bassline - same pitch, but different filter settings

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Change in the above image the sequencer into OSCILLATOR->RANDOM

Get a fast bassline - same pitch, but random filter settings Note: Through the “trigger in” the filter can be controlled not only by your fingers, but by the keyboard,

sequencer, another oscillator, random and so forth…

(c) 2015 Hans Tammen / littleBits MassAppeal

Let’s look at the envelope! With every trigger the envelope opens and closes, but it does so depending on the “attack” and “decay” settings. Attack ramps up, decay ramps down - that way we can decide whether it fades in slowly and rapidly fades out, or the other way around, or any combination thereof.

I

1 Split

SQUARE / low

medium

attack: medium / decay: medium

Make a sound slowly fade in and out

2

In the above image, put a random between the oscillator on the top and the filter trigger input

If you play it fast, you get an ever-changing rhythmic pulse.

(c) 2015 Hans Tammen / littleBits MassAppeal

The envelope can also be applied to the filter cutoff!

J 1 Split

attack: low decay: low

cutoff: medium peak: full Make a sound slowly go up and down in pitch

2

In the above image, put a sequencer and oscillator before the filter.

Clock: speed

SQUARE / low

cutoff: medium peak: full

Get two independent rhythms going: one from the (bass) sequencer, one from the filter. Note: by turning the bottom oscillator down, you may even be able to get a third rhythm going. Also, it should

be clear now where it would be fun to insert the random module.

(c) 2015 Hans Tammen / littleBits MassAppeal

Oscillator in SAW setting plus random allows us to get a few different “saws” going.

K 1 Split SAW / low

Random

clock: speed

SQUARE / low

cutoff: medium peak: medium

Get a medium bassline - and the filter goes down in various steps

2

In the above image, add an envelope between random and filter

Have the filter randomly mumbling above the line

(c) 2015 Hans Tammen / littleBits MassAppeal

The last thing I want to cover is the mixer: that way you can set up two small lines of sound, and mix them together at will. With so many options this is actually an instrument!

L

1 Mix Split

clock: speed

pitch: medium

random

cutoff: medium peak: full

pitch: medium

time: medium feedback: medium

Create an instrument with a bassline (upper row), and a solo line (lower row), play the controls of the solo line at will, and mix both lines in and out.

Notes:

You can replace the oscillator/random combination with the keyboard, if you want it to be more “fingerplayable”. The delay can also be at the very end of the lines, however, in the above combination it allows you to be more flexible on the solo line. You can also add the envelope in between the sequencer and the filter, which gives you a little more flexibility in shaping the sound of the bass line. A little trick for your solo line: in the above combination you can easily create pauses between your lines by pulling the modules apart.

(c) 2015 Hans Tammen / littleBits MassAppeal

Another instrument using the mixer, this time the sequencer provides the timing for both lines. Bottom line with the filter is bass, but works also with higher frequencies. The rest is the solo line, which works well with percussive/short sounds.

M

1 Split

clock: speed

random

SQUARE / low

pitch: high

attack: low decay: low

time: medium feedback: medium

Mix

cutoff: medium peak: full

Create an instrument with two lines, play the controls at will, and mix both lines in and out.

(c) 2015 Hans Tammen / littleBits MassAppeal

Remember the range of the random voltage is determined by the voltage supplied at the input, so we’re using the sequencer for doing that.

1

N

Split SQUARE / low

clock: speed speed: low

attack: low decay: medium low

random

pitch: high

Set the tempi of sequencer and top oscillator to low, so you get many changing melodies going. Notes: Each sequencer knob controls a different melody produced by the envelope/random combination. We call that a “self-running” instrument, when you can let it going by itself without the need for touching it.

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Umm… nasty! Move every knob!

Split

(c) 2015 Hans Tammen / littleBits MassAppeal