complexity and computation - Urbanomic

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COMPLEXITY AND COMPUTATION http://thenewcentre.org/seminars/complexity-and-computation-an-introduction-to-measures-paradigms-and-programs/

Case Study

Thinking Complexity

(hierarchies, interaction and structure in Ehresmann-Healy-Ramirez’s category theoretic model of the brain and cognition)

(the necessity of adequate conceptual, logical and mathematical frameworks)

Woodward

Van Fraassen, Kim

Module 1

Rosen, Ehresmann, Healy, Ramirez

Time

(state, regularity, pattern)

Hilb

ert,

Chu

rch , Tu rin

g

Whitehead, Krämer, Novaes ller,

Module 2

gmü , Ste n i lem Vuil

l nte

Pu

(logical vs. causal determinism, artificial vs. natural, object vs. practice, nonreferential sign-design and higher-order abstraction)

Functions, Extensional Objects, Products

Milner, Abramsky

Computability Theory

What is interaction? Why games? (breaking away from intuitive impressions) Wegner, Goldin

Turing (computability by string machines

Locality Boundedness

ge

Church

(effectively calculable function of positive integers ≡ recursive function)

computability by letter machines)

ne

λ-d

ra

efi na b l re =? ility cu rsi ve ne ss

What is computation?

What is computable?

focusing on what computational problems are in general.

focusing on what computable functions are.

Gödel

(general recursiveness for number-theoretic functions) ge

ne

λ-d

efi n l re ≡ abi lit cu rsi y ve ne s

ra

extending Gödel’s critical position s

Kleene

(recusion theory and computable functions)

Multi-agent Problems

(action and knowledge in agent-based modeling, game scenarios, induction puzzles)

Axe

, Re iter,

Computational Hermeneutics of Complex Systems

van Ditm ars

ch

Concurrency Problems

Petri, Dijkstra, Milner

Logical Problems

, ard How , y r ur n, C tze Girard n e G

(theory of processes and resources, scheduling)

Module 3

lrod

(proof theory, syntax-semantics interface, analysis of sequents)

(computational games and strategies, semantics of information processing in asynchronous concurrent systems, interactive logic, etc.) Blass, Abramsky, Japaridze, Jagadeesan

Refinement of Brouwer, Heyting and Kolmogorov’s Constructivist Programs Suspension of structural rules specificaly those involving resources, dualities and symmetries of proof

resource-sensitivity, analysis of actions or abilities, negation as the function of duality or interchange of roles

Developments and Revisions

Languag, Thought and Computation Brandom, Ginzburg, Lecomte, Joinet, van Benthem

bra ,A ss ze a l B Japarid

Logic of computability and re-interpretation of λ-definability

Curien

An

dr eo

li, G

ira

rd

,J

Social Mind and Artificial General Intelligence in the style of multiagent systems

Generalization of the logico-computational concept of game capturing the conservation and transformation of information in asynchronic-concurrent systems, interactive algorithms

ky ms

Girard’s Linear Logic / Geometry of Interaction

Interactive Theory of Computation

oin

Operational semantics of programming languages, re-interpretation of decidability and confluence et

Ludics and study of interactive computational phenomena underlying logical behaviors (connectives and proofs)

Replies to intensional skeptics (“Machines cannot capture intentional mental states.”)

Replies to extensional skeptics (“Machines cannot sufficiently

model extensional behaviors of complex physical systems such as the brain.”)