LEGACY CHEER AND DANCE Team Name Division Rising Stars ...

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Panel/Judge:

Team  Name Rising  Stars  Lunar

LEGACY CHEER AND DANCE Style/Level #  on    Team Round  1  or  2   Level  3 25 Round  2

Division Senior  Co-­‐Ed

SCORE SUMMARIES FOR JUDGE 2 SKILLS

TOTAL

DIFFICULTY (see ranges below)

TECHNIQUE (0.1 - 1.0)

Max Score Allowed

STANDING TUMBLING

10

RUNNING TUMBLING

10

SA JUMPS

Total Judge 2

10

This box is a summary for Judge 2 Scores. Detailed scoring from this judge is below.

30

STANDING TUMBLING 7.5 - 9.0 possible

STANDING TUMBLING TECHNIQUE

M

STANDING TUMBLING RANGES: DIFFICULTY

Below 7.5 - 8.0 Skills performed do not meet low range requirement

Average 0.1 - 0.3 Less than majority of the athletes demonstrated excellent precision, form, and synchronization Above Average 0.4 - 1.0 Majority to all of the athletes in the routine demonstrated excellent precision, form and synchronization

PL

Low 8.0 - 8.2 Majority of the team performs a level appropriate pass

0.1 - 1.0 possible

Standing Tumbling Technique Score:

High 8.5 - 9.0 Level 1-2: High Most of the team performs two level appropriate passes, one of which must be synchronized

TOTAL STANDING TUMBLING SCORE 10 points possible:

E

Medium 8.2 - 8.5 Most of the team performs a level appropriate pass

Comments: Standing Tumbling Difficulty Score:

Copyright 2015 Legacy Cheer & Dance, Ltd.

Page Page !1 of !3 ASC Tumbling/Jump Scoresheet

Panel/Judge:

Team  Name Rising  Stars  Lunar

LEGACY CHEER AND DANCE Style/Level #  on    Team Round  1  or  2   Level  3 25 Round  2

Division Senior  Co-­‐Ed

RUNNING TUMBLING RUNNING TUMBLING RANGES: DIFFICULTY (L5 AND L6 except Youth, Jr, & Sr 5R)

Below 7.5 - 8.0 Skills performed do not meet low range requirement

Below 7.5 - 8.0 Skills performed do not meet low range requirement

7.5 - 9.0 possible

Low 8.0 - 8.2 Majority of the team performs a level appropriate pass

RUNNING TUMBLING TECHNIQUE Average 0.1 - 0.3

0.1 - 1.0 possible

Less than majority of the athletes demonstrated excellent precision, form, and synchro

SA

RUNNING TUMBLING RANGES: DIFFICULTY (L1 through Youth and Jr. 5 and Sr. 5R)

Low 8.0 - 8.2

Above Average 0.4 - 1.0

Majority of the team performs a level appropriate pass, at least one of which is a double full

Majority to all of the athletes in the routine demonstrated excellent precision, form and synchro

Medium 8.2 - 8.5

Medium 8.2 - 8.5 Most of the team performs a level appropriate pass

M

Most of the team performs a level appropriate pass, at least two of which are double fulls

Running Tumbling Technique Score:

High 8.5 - 9.0

High 8.5 - 9.0 Most of the team performs a Level 5 specialty pass, at least three of which are double fulls

TOTAL RUNNING TUMBLING SCORE 10 points possible:

PL

Most of the team performs a level appropriate pass with specialty skill(s) Specialty skills include legal: front walkovers/ handsprings, BHS stepouts connected to additional running tumbling skills, whips, bounding skills, etc. Specialty skills do not include: series BHS

Comments:

Running Tumbling Difficulty Score:

E

L1-Youth, Jr. 5 and Sr. 5R: Specialty skills include legal: front walkovers/handsprings, BHS step-outs connected to additional running tumbling skills, whips, bounding skills, etc. Specialty skills do not include: series BHS Level 5/6 Specialty skills include: skills without hand support - whips, punch fronts, arabians, full through to full; 1-1/2 through to full; double full, etc*. Level 5/6 Specialty skills do not include: RO BHS Fulls, RO Fulls, Front Walkovers, BHS Step-outs, series BHS, etc.

ADDITIONAL NOTES: Scores are based on performances at that day’s event compared to other teams in your division and/or level. Teams will notice a variance in scores from event to event. • Majority = 51% (of the team) • Most = 75% (of the team) Copyright 2015 Legacy Cheer & Dance, Ltd.

Page Page !2 of !3 ASC Tumbling/Jump Scoresheet

Panel/Judge:

Team  Name Rising  Stars  Lunar

LEGACY CHEER AND DANCE Style/Level #  on    Team Round  1  or  2   Level  3 25 Round  2

Division Senior  Co-­‐Ed JUMPS

JUMP RANGES: DIFFICULTY

8.0 - 9.0 possible

JUMP TECHNIQUE Average 0.1 - 0.3 Less than majority of the athletes demonstrated excellent precision, form, and synchronization Above Average 0.4 - 1.0 Majority to all of the athletes in the routine demonstrated excellent precision, form and synchronization

Low 8.0 - 8.2 Performs 1 jump

SA Medium 8.2 - 8.5 Most of the team performs 2 connected advanced jumps High 8.5 - 9.0 Most of the team performs 3 connected advanced jumps

Jump Technique Score:

M

Max 9.0 Most of the team performs 4 connected advanced jumps or 3 connected advanced jumps, plus one additional advanced jump. Must include variety.

0.1 - 1.0 possible

TOTAL JUMP SCORE 10 points possible:

Comments:

Jump Difficulty Score:

PL

* All approaches within the jumps must use a whip approach to be considered connected * Teams must perform the required skill set or they will be given a lower score BASIC JUMPS: Spread Eagle, Tuck Jump ADVANCED JUMPS: Pike, Right/ Left Hurdlers (front or side), Toe Touch

E Copyright 2015 Legacy Cheer & Dance, Ltd.

Page Page !3 of !3 ASC Tumbling/Jump Scoresheet