Mesquite Spookout Tournament Rules
1. Each team must have a unique numbered jersey or numbered T-shirts for each player. Each player must wear their jersey number as , matching the Game Roster. Pennies may be used over numbered jerseys in color conflicts. Violators will be removed from the field and not allowed back on the field of play until player equipment is corrected. Home Team is the team listed first on the schedule. Home Team will change jerseys or wear pennies if there is a color conflict. Home Team will occupy either the North or West side of playing field, except at complexes which are set up for Teams/players to be on the opposite side of the field from spectators. 2.
Game start /forfeiture.
2a. A mini-game shall be declared a forfeit if a team is not ready to play at the published time. At half time the teams must be ready to resume play within five (5) minutes of the referee’s designation. 2b. A full-length game shall be declared a forfeit if a team is not ready to play within ten (10) minutes of the published time. At half time the teams must be ready to resume play within five (5) minutes of the referee’s designation. 3. A game shall be declared a forfeit by the Cup & Games Committee or tournament committee if an ineligible player participates in a game. Any protest for ineligible player must be reported in writing, with either a one hundred dollar ($100.00) cashier’s check, money order or cash deposit, before the end of the game the player is participating in to the tournament field headquarters. 4.
No game protests will be allowed.
5. Brackets with three (3) or four (4) teams that play each other within the bracket, the teams with the highest total points will advance from the bracket. Three (3) team brackets that play crossover games with other three (3) team brackets, the team with the highest total points of the two (2) will advance. 6. Teams will play Mini Games in preliminary & quarter-final games. Semi-final and Final games will be full length. Half time will be five (5) minutes. DIVISION MINI GAME LENGTH FULL GAME LENGTH BALL SIZE OVERTIME Division
Playoff Game Length
U-4, U-5 & U-6
Mini Game Length 16 Minute Halves
Ball Size
Overtime
N/A
3
U-7 & U-8
20 Minute Halves
N/A
3
N/A
U-9 & U-10
20 Minute Halves
25 Minute Halves
4
2-10 Minute Periods
U-11 & U-12
25 Minute Halves
30 Minute Halves
4
2-10 Minute Periods
U-13-14
30 Minute Halves
35 Minute Halves
5
2-10 Minute Periods
U-15-16
35 Minute Halves
40 Minute Halves
5
2-15 Minute Periods
U-17/ U-19
35 Minute Halves
45 Minute Halves
5
2-15 Minute Periods
N/A
U5-U8 Substitutions will be allowed at the normal times (i.e. throw-ins, goal kicks, etc.) with the permission of the referee. U5-U8 will receive participation trophies or medallions; they are to be picked up at CHECK-IN. There will be NO playoffs in these age groups. 6a. Preliminary games may end in a tie. If Quarter Final games end in a tie, FIFA “kicks” from the penalty spot will be taken to determine the winner. If semi-final or final games end in a tie, two (2) overtime halve (10 minutes each) will be played, and if the game is still tied at the end of the second overtime period, FIFA “kicks” from the penalty spot will be taken to determine the winner. Scoring system for mini games will be as follows: a. 6 points for a win b. 3 points for a tie c. 0 points for a loss d. 1 point per goal scored in the game with a maximum of 3 e. 1 point for a shut out (not allowing opponent to score) f. A forfeit game will be scored at a 3-0 win in calculating mini-game points and tiebreaker determination. g. A game that ends in a 0-0 will be awarded the points for the tied game and the 1 point for the shutout BOTH teams shall turn in their game rosters to the tournament headquarters immediately after the game. Game Rosters will be included in your acceptance package. These must be completed before registration.
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6b.
If two or more teams are tied in points after their mini games are completed, the following tiebreaker procedures will be used to determine the team advancing:
1. Head to Head game results – winner will advance. 2. Most number of “shut-outs” – team with most “shut-outs” will advance. 3. Goal differential – team with highest goal differential against opponents will advance (maximum of 5) goals scored goals against. Only the first 3 goals scored by any team in any game will be counted in calculating winning points for advancement. (Example: A 4-1 game = 3-1 in calculating advancement; a 1-44 game = 1-3 in calculating advancement). 4. Fewest goals allowed – team with fewest goals allowed will advance. 5. Fewest accumulation of caution points, 1 point for yellow and 2 points for red. 6. FIFA “kicks” from the penalty spot will be taken. These tiebreaker procedures will be applied, in order, to the team tied in points until one team is selected for advancement. 7.
Each team shall field a minimum number of players to start and continue any game and shall field a maximum number of players:
a. U13 through U19, each team must have a minimum of seven (7) players on the field to start and continue any game and shall field no more than eleven (11). b. U11 and U12, each team must have a minimum of six (6) players on the field to start and continue any game and shall field no more than nine (9). c. U9 and U10, each team must have a minimum of five (5) players on the field to start and continue any game and shall field no more than seven (7). d. U7 and U8, each team must have a minimum of three (3) players on the field to start and continue any game and shall field no more than four (4). e. U6, each team must have a minimum of three (3) players on the field to start and continue any game and shall field no more than four (4). f. U5, each team must have a minimum of three (3) players on the field to start and continue any game and shall field no more than four (4). 8.
This is a recreational tournament. The 50% playing rule is in effect. This rule will be strictly enforced. Any coach in violation of this rule will be subject to NTSSA Cups & Games hearing, along with the possibility of forfeit of Tournament games
9.
There will be free substitution, with the referee’s consent, at the following times: − A player receiving a yellow card (the player carded only) − Prior to a throw-in for the team in possession only (the opposing team may only substitute when the team in possession subs) − Prior to a goal kick − After a goal by either team − After an injury, when the referee stops the play − At halftime by either team − In case of extreme heat, at the referee’s discretion
10. Any send-offs should be reported to the Tournament Committee immediately following the game. Any player or coach sent-off shall automatically sit out the next played tournament game with their team (unless the send-off occurred in the last game of the tournament for that player or coach, in which case such player or coach would be required to sit out their next scheduled game played. If the sendoff was for fighting, or if it is the player’s second tournament send-off, the player will be suspended from the remainder of the tournament. Any player receiving three (3) cautions (yellow cards) in the tournament must sit out the next played tournament game with their team (unless the third caution occurred in the last game of the tournament for that player or coach, in which case such player or coach would be required to sit out their next scheduled game played). The NTSSA Cup & Games A&D Committee has the right to hold a hearing and increase the suspension at its discretion. Send-offs will be reported to your home association, along with NTSSA. Players sent off must report immediately to tournament headquarters with a manager or parent. Coaches sent off must report immediately to tournament headquarters 11.
All referee decisions are final. No protests will be allowed, except for ineligible player.
12.
The Chairman of Cup & Games, tournament director, or their designee, is empowered to make all decision regarding the competition during the tournament.
13.
The decision of the Tournament Director is final in all matters. No appeals will be allowed beyond that point.
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14.
15.
If a game is played into the second half but is stopped short of full time, other than acts on the part of one of the teams, the game shall be considered complete. Play-off games, if tied will be determined by the tiebreaker procedure. In the event of inclement weather, format for tournament play and/or completion of the tournament will be determined by the tournament committee. The rain policy is stated below. Rain Out Policy – If the tournament is rained out it will NOT be re-scheduled.
15a.
If the rainout occurs before the bracket games are complete and playoffs cannot be played the tournament director will take the games played and average the game points to determine if awards can be presented. If the tournament is rained out before the start of play on Thursday you will receive a 50% refund. The remainder will be used to cover the cost of the tournament startup cost.
15b.
In case of rain – HARD RAIN, NOT A SPRINKLE – call the rainout line on the program given out at team Check-in.
15c.
If inclement weather cancels the tournament prior to the completion of a team’s first scheduled game of the tournament, a maximum of fifty percent (50%) of the team’s entry fee may be retained by the tournament to cover start-up cost of the tournament.
Any team that withdraws from a tournament less than one (1) week from the start of the tournament or does not complete all required scheduled games, will not be allowed to enter any sanctioned tournaments until said team appears before the NTSAA Cup & Games Committee for a hearing explaining their actions, and will forfeit their entry fee and performance bond, if one has been posted. 16.
17.
Entry deadline for Mesquite Spookout Tournament is Friday, October 6, 2017.
18.
All rosters are due to the MSA office NO LATER than Thursday, October 5, 2017 7:00 pm Central Time. Guest player release forms and all required travel paperwork (non-NTSSA teams) must be received in the MSA office NO LATER than Thursday, October 5, 2017 at 7:00 pm. The forms can be mailed or faxed to the MSA office, or emailed to the following email msaspookout @gmail.com (please put team age group and name” in the subject line). Guest Player release forms must have all signatures along with the player’s registration number on the form. If any signatures or registration numbers are missing, the form will not be accepted. Mesquite Soccer Association Attn: Spookout Tournament 309 North Galloway, Suite 104 Mesquite, Texas 75149 972-285-7672 Office 972-285-3796 Fax
19.
No Guest Player Release Forms will be accepted at check-in on Friday or Saturday – NO EXCEPTIONS!
20.
Academy players who are not rostered to a recreational team are not eligible to participate as a guest player on any other recreational team.
21.
Check in times
a.
NO TEAM CAN START A GAME BEFORE CHECK IN / NO GAME WILL BE POSTPONED OR RESCHEDULED FOR TEAMS THAT HAVE NOT CHECKED IN BEFORE GAME TIME.
b.
ALL CHECK INS WILL BE DONE AS A FIRST COME FIRST SERVE BASIS ACCORDING TO AGE GROUP.
c.
TEAMS WITH GAMES ON THURSDAY, MAY 18, 2017 WILLCOMPLETE CHECK IN (NOT ARRIVE) ON THURSDAY, MAY 18, 2017 A MINIMUM OF THIRTY MINUTES BEFORE SCHEDULED GAME START TIME. NO OTHER TEAMS WILL BE ALLOWED TO CHECK IN ON THURSDAY, MAY 18, 2017.
d.
TEAMS WITH GAMES ON FRIDAY, MAY 19, 2017 WITH NO GAMES ON THURSDAY MAY 18, 2017 SHOULD ARRIVE EARLY TO COMPLETE CHECKIN BEFORE GAME START TIME.
e.
All TEAMS MUST CHECK IN ON FRIDAY MAY 19, 2017 FROM 5:00-8:00PM, AT THE EASTFIELD
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COMPLEX OR ON SATURDAY MAY 120, 2016 FROM 7:00-9:00AM, AT THE EASTFIELD COMPLEX ONLY. NO LATE CHECK-IN WILL BE PROVIDED PAST THESE TIMES. (IF YOUR FIRST GAME IS A LATER GAME ON SATURDAY YOU MUST CHECK IN AT THESE TIMES ONLY)
f. g.
ANY TEAM SCHEDULED TO PLAY AT THE BRUTON COMPLEX MUST CHECK IN AT THE EASTFIELD COMPLEX, NO CHECK IN WILL BE PROVIDED AT THE BRUTON COMPLEX. VALIDATED GAME ROSTERS MUST BE PRESENTED AT GAME TIME, THESE ROSTERS ARE VALIDATED AT TIME OF CHECK IN, PLEASE PROVIDE TIME TO GET ROSTER TO FIELD.
22.
No pets are allowed at any of the MSA fields during the tournament.
23.
No smoking at any of the MSA fields during the tournament. Smoking is not allowed in the parking lots. No smoking anywhere on the Eastfield Complex. E-Cigarettes are not allowed at the soccer complex. No open flames (grills), golf carts, motorcycles, or 4 wheelers will be allowed at either complex, except as official business.
24.
Please read and obey all posted codes and policies at both the Eastfield and Bruton Complexes.
25.
Please pick up your trash after each game.
26.
Scorekeeping – The Mayfest Tournament requires mandatory Game Rosters to be completed by ALL teams. These forms must be completed and eight (8) copies (five (5) copies for U5 – U8) brought to team check in and validated by an MSA representative. These game rosters must be turned in to the referee prior to each game. BOTH teams are required to turn in the game rosters to the tournament headquarters or field marshals within fifteen (15) minutes of the end of your game to avoid a forfeit.
27.
Referee payment cards – If you are home team for any game, in your packet you will receive an index card marked for which game you home team, you are to turn it into the referee before the game
28.
Playoff rounds for U9 – U19 teams will be determined after accepted teams are announced. 1 st – 4th place awards will be given out after the final game. Please bring your team to the headquarters for trophy presentation. For divisions with six (6) teams or less, only 1st & 2nd awards will be handed out.
29.
Medical Release Forms DO NOT HAVE to be notarized
30.
Checklist for Team Check-in: − Tournament Game Roster Completed – 8 copies for U9 – U19, 5 copies for U5 – U8 − Medical Release Forms completed for each player participating in the tournament, including guest player release forms − Coach, Assistant Coach & Manager NTSSA ID cards
For any assistance needed, see the Cup & Games Field Coordinator or stop by the tournament headquarters.
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