Problem Set 2
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The due date for this homework is Mon 3 Feb 2014 9:05 AM CET.
In accordance with the Coursera Honor Code, I (Dang Quang Vinh) certify that the answers here are my own work.
Question 1 Part 1. Implementing a Voting Mechanism
Consider a voting with 2 alternative outcomes (a, b). When designing a voting mechanism, the designer can NOT specify: The actions are voting over three choices (x, y, z). The mapping from votes to outcomes. The voting rule is a simple majority rule. Player 1 must prefer a.
Question 2 Part 1. Implementing a Voting Mechanism
Suppose the designer uses the following voting mechanism: each player submits one vote, vi ∈ a, b ,
and the winning alternative
w
by all players. For instance, if there are probability of
1 n
is uniformly randomly chosen from all votes submitted
n
players, each of their votes will be chosen with a
.
Do players have dominant strategies in this voting game? Yes No
Question 3 Part 1. Implementing a Voting Mechanism
Suppose the designer uses the following voting mechanism: each player submits one vote, vi ∈ a, b ,
and the winning alternative
w
by all players. For instance, if there are probability of
1 n
is uniformly randomly chosen from all votes submitted
n
players, each of their votes will be chosen with a
.
There exists a Bayes-Nash equilibrium in this voting game. Yes No
Question 4 Part 2: Impossibility of General, Dominant-Strategy Implementation
Consider the following mechanisms, in which one truthful reporting of preferences is NOT a dominant strategy? A voting with player 1 being the dictator. A buyer chooses between buying or not, when the price is fixed. A voting under Borda rule. None of the above.
Question 5 Part 3: Transferable Utility
Here is a game with 2 players, θ
= (θ1 , θ2 ).
Let the outcome be
o = (x, p) = ((x1 , x2 ), (p1 , p2 )) .Consider
the following 3 utilities:
(A)
ui (θ, o) = (x1 + x2 ) θi pi
(B)
ui (θ, o) = (x1 + x2 )(θ1 + θ2 ) − p1 − p2
(C)
ui (θ, o) = x1 x2 (θ1 + θ2 ) − pi
Which of the utilities is quasilinear preferences with transferable utility? A B C None
Question 6 Part 3: Transferable Utility
Here is a game with 2 players, θ
= (θ1 , θ2 ).
Let the outcome be
o = (x, p) = ((x1 , x2 ), (p1 , p2 )) .Consider
the following 3 utilities:
(A)
ui (θ, o) = (x1 + x2 ) θi pi
(B)
ui (θ, o) = (x1 + x2 )(θ1 + θ2 ) − p1 − p2
(C)
ui (θ, o) = x1 x2 (θ1 + θ2 ) − pi
Which of the utilities is quasilinear preferences with transferable utility and private values? A B C None
Question 7 Part 4: Mechanism Design as an Optimization Problem
Consider a voting with 3 players (1, 2, 3) and 2 alternatives (a, b). Each player has a strict preference, and prefers a or
b
with equal probabilities. Each player gets 5 if his/her top choice is
selected and 0 otherwise.
Consider the following 2 voting rules with transferable utility: in both cases, each player submits one vote
vi ∈ a, b
for
i ∈ 1, 2, 3.
(i) The winning alternative
w
is uniformly randomly chosen from the 3 votes submitted by the 3
players, and there is no transfer. (ii)
w
is chosen under the same rule as in (i). Players with
vi ≠ w
vi = w
pay 1, and players with
get 1.
For example under (ii), if player 1 prefers a , votes a and winning alternative, player 1 gets 5 because
a
w = v1 = a
wins, pays 1 because
is selected to be the
v1 = a ,
and thus gets a
net payoff 4.
Which voting rule(s) is truthful? Both (i) and (ii) Only (i) Only (ii) Neither
Question 8 Part 4: Mechanism Design as an Optimization Problem
Consider a voting with 3 players (1, 2, 3) and 2 alternatives (a, b). Each player has a strict preference, and prefers a or
b
with equal probabilities. Each player gets 5 if his/her top choice is
selected and 0 otherwise.
Consider the following 2 voting rules with transferable utility: in both cases, each player submits one vote
vi ∈ a, b
for
i ∈ 1, 2, 3.
(i) The winning alternative
w
is uniformly randomly chosen from the 3 votes submitted by the 3
players, and there is no transfer. (ii)
w
is chosen under the same rule as in (i). Players with
vi ≠ w
vi = w
pay 1, and players with
get 1.
For example under (ii), if player 1 prefers a , votes a and winning alternative, player 1 gets 5 because
a
w = v1 = a
wins, pays 1 because
is selected to be the
v1 = a ,
and thus gets a
net payoff 4.
Which voting rule(s) is efficient? Both (i) and (ii) Only (i) Only (ii) Neither
Question 9 Part 4: Mechanism Design as an Optimization Problem
Consider a voting with 3 players (1, 2, 3) and 2 alternatives (a, b). Each player has a strict preference, and prefers a or
b
with equal probabilities. Each player gets 5 if his/her top choice is
selected and 0 otherwise.
Consider the following 2 voting rules with transferable utility: in both cases, each player submits one vote
vi ∈ a, b
for
i ∈ 1, 2, 3.
(i) The winning alternative
w
is uniformly randomly chosen from the 3 votes submitted by the 3
players, and there is no transfer. (ii)
w
is chosen under the same rule as in (i). Players with
vi ≠ w
vi = w
pay 1, and players with
get 1.
For example under (ii), if player 1 prefers a , votes a and winning alternative, player 1 gets 5 because
a
w = v1 = a
wins, pays 1 because
is selected to be the
v1 = a ,
and thus gets a
net payoff 4.
Which voting rule(s) is budget balanced? Both (i) and (ii) Only (i) Only (ii) Neither
Question 10 Part 4: Mechanism Design as an Optimization Problem
Consider a voting with 3 players (1, 2, 3) and 2 alternatives (a, b). Each player has a strict preference, and prefers a or
b
with equal probabilities. Each player gets 5 if his/her top choice is
selected and 0 otherwise.
Consider the following 2 voting rules with transferable utility: in both cases, each player submits one vote
vi ∈ a, b
for
i ∈ 1, 2, 3.
(i) The winning alternative
w
is uniformly randomly chosen from the 3 votes submitted by the 3
players, and there is no transfer. (ii)
w
is chosen under the same rule as in (i). Players with
vi ≠ w
vi = w
pay 1, and players with
get 1.
For example under (ii), if player 1 prefers a , votes a and winning alternative, player 1 gets 5 because
a
wins, pays 1 because
net payoff 4.
Which voting rule(s) is ex interim individual rational? Both (i) and (ii) Only (i) Only (ii) Neither
w = v1 = a
is selected to be the
v1 = a ,
and thus gets a
Question 11 Part 4: Mechanism Design as an Optimization Problem
Consider a voting with 3 players (1, 2, 3) and 2 alternatives (a, b). Each player has a strict preference, and prefers a or
b
with equal probabilities. Each player gets 5 if his/her top choice is
selected and 0 otherwise.
Consider the following 2 voting rules with transferable utility: in both cases, each player submits one vote
vi ∈ a, b
for
i ∈ 1, 2, 3.
(i) The winning alternative
w
is uniformly randomly chosen from the 3 votes submitted by the 3
players, and there is no transfer. (ii)
w
is chosen under the same rule as in (i). Players with
vi ≠ w
vi = w
pay 1, and players with
get 1.
For example under (ii), if player 1 prefers a , votes a and winning alternative, player 1 gets 5 because
a
w = v1 = a
wins, pays 1 because
is selected to be the
v1 = a ,
and thus gets a
net payoff 4.
Which voting rule earns a higher revenue? (i) (ii) Their Revenues are the same
Question 12 Part 4: Mechanism Design as an Optimization Problem
Consider a voting with 3 players (1, 2, 3) and 2 alternatives (a, b). Each player has a strict preference, and prefers a or
b
with equal probabilities. Each player gets 5 if his/her top choice is
selected and 0 otherwise.
Consider the following 2 voting rules with transferable utility: in both cases, each player submits one vote
vi ∈ a, b
for
i ∈ 1, 2, 3.
(i) The winning alternative
w
is uniformly randomly chosen from the 3 votes submitted by the 3
players, and there is no transfer. (ii)
w
is chosen under the same rule as in (i). Players with
vi ≠ w
vi = w
pay 1, and players with
get 1.
For example under (ii), if player 1 prefers a , votes a and winning alternative, player 1 gets 5 because
a
w = v1 = a
wins, pays 1 because
is selected to be the
v1 = a ,
and thus gets a
net payoff 4.
Which voting rule gives a higher maxmin fairness? (i) (ii) Their maxmin fairnesses are the same
In accordance with the Coursera Honor Code, I (Dang Quang Vinh) certify that the answers here are my own work.
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