TRAVERSE

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TRAVERSE

a watch for navigation. anywhere.

about

100 miles of caves are discovered each year

the worlds largest cave vault wasn’t discovered until

2010

Caves remain the most unexplored terrain on earth because only recently have new technologies (batteries, oxygen tanks, climbing gear) allowed for more dangerous expeditions

cold water caves

vertical descents

preservation

mountain/glacial

cave diving

rushing water

extreme temperatures

delicate crystals

narrow tunnels

dangerous ice passages

mud and dirt

Problem Caving is dangerous because it is difficult to receive aide when it’s needed most. Once you are underground you can’t call for help, ask for directions, or get out quickly.

Possible Directions navigation  get out safely rescue when things go wrong, how do you get out gear keep things from going wrong in the first place diving the most dangerous type of caving

Focus

Cave Gear and Navigation My main focus is on caver gear, specifically the gear related to navigation and way-finding.

Included Areas navigation devices

packs

path marking

climbing gear

mapping

lighting

communication

protective gear

User Groups

Novice Cavers

[3 types]

My final product should fall into the advanced user group, as they are likely to buy a product and are numerous enough to be a profitable target audience

are new to the sport borrow or rent gear require a guide to navigate caves aren’t likely to buy a dedicated product

Advanced Cavers The core group of the caving world have their own gear go on a regular basis often serve as guides to less experienced cavers Marion Smith

number of people

novice

advanced caver

buys the best gear Historian by profession goes caving every few weeks often takes novice cavers with explores non-public caves

advanced

Elite Cavers elite amount of experience

go to uncharted and unexplored caves includes photographers, scientists, explorers use the very best gear only a handful world-wide

A Caver’s Gear

The average caver pack needs to be waterproof, lightweight, and have a flat profile. This is what the typical caver pack consists of.

what they carry

extra light helmet

trash bags cave map

pack headlamp

cover alls

glow sticks

matches

batteries

flash light harness gloves

water carabiners

rope

notepad

pads urine bottle

multi-tool

boots

first aid

food

Gear Breakdown This is a breakdown of the standard equipment used by cavers with an average price range.

ascenders $50-200

helmet $50-150

descenders $15-235

headlamp $30-400

carabiners $5-30

harness $20-150

extra light x2 $10-60

pack $50-150

rope 10m $5-30

other gear waterproof notepad food and water first aid kit plastic trashbag knife/multi-tool protective clothing/pads camera gear overnight gear research equipment

Cave Types

[four types]

Cold Water Caves (solutionable caves)

are the most common caves. They are formed by water from the surface eroding a soluble rock such as limestone, they are usually not as complex, but are still dangerous because they can flood quickly

Thermal Caves (primary caves)

are formed by hot water, usually in areas with volcanic activity. The water rises from underground, leaving labrynths and few connections to the surface. But they stay dry even when it rains, and are distinguished by having no stalagtites

Glacial Caves

form in arctic regions, They beautiful but unpredictable, especially in the spring season when the cave sweats.

Old Mining Shafts

are very dangerous and precarious. They are prone to collapses and it is strongly recommended to avoid such caves.

Thermal Glacial Cold Water Mine Shafts

Why we get lost in caves 3 dimensional environment lack of common references different going in than coming out structure light (or lack thereof) distorted time other cavers

from

we are only used to navigating in 2 dimensions on the surface

no sun or stars

hence the “look back rule”

we live in rectilinear buildings and cities, underground is chaos

only see whats in front of us, no peripherals, shadows are no longer directional clues, distorts sense of distance, affects perspective without the sun time is often measured in distance, which is hard to judge

a slow caver affects a fast cavers sense of distance, back of the line has a limited perspective of the cave

Wayfinding in Caves - A Proposed Curriculum for a Short Course in Self Rescue by Dave Lemberg, UC Santa Barbara

Wayfinding

Reorientation

avoid getting lost

landmarks

pick out and label landmarks as you go

find your path again don’t panic

relax and assess the situation, panic will only serve to get you more lost

look back

caves look very different going out than going in

breathe

caves can be cool, the steam from your breathe will flow towards an exit

use all senses

See distinguishing features Hear dripping, water rushing, wind blowing, and echoes Smell the clean rock and water or guano, sulfur, etc Feel the texture of the rock and mud and temperature

watch for animal life

a scared bat will always try to flee the cave. But be careful if you are blocking the path, it will attack

go upstream

other senses

balance, exertion, pace, distance

develop a system

be systematic and consistant

in cold water caves the water flows from the surface, but be wary this is not the case with thermal caves

sit tight

If all else fails, sit tight and wait for a rescue team reorientation techniques from caving expert Lazlo Turi

“Most cavers never attain map knowledge of a cave. Fortunately, route knowledge is all that is necessary to avoid major disorientation in cave”

- Dave Lemberg, UC Santa Barbara

Other Forms of Navigation wayfinding in the rest of the world

Maps

are available for most public caves but because they are 2 dimensional they are not very descriptive of the terrain

GPS

has the same 2 dimensional issue as maps but also can’t receive signals underground

Path Marking

can be an effective form of navigation but is frowned upon in the caving community. Marking a path by either leaving something behind or chalking a wall damages the pristine environment of most caves

String

is often used by cave divers, but is limiting on the range of an expedition. Also, cave creatures like to destroy any non-synthetic materials.

Dead Reckoning

as used in other fields

Marine Navigation

Dead Reckoning refers to navigating based on something that is ‘dead’ in the water. It was the primary means of navigation prior to the 19th Century how marine navigation works start with a know position or ‘fix’ record heading, speed, time plot course to find current position

Animal Navigation

Migratory animals use dead reckoning or ‘path integration’ to find their way home.

“We aren’t exactly sure how they do it, but it’s thought that geese use magnetic north to continously keep track of their location relative to their home.” “Sea turtles, salmon, and other migratory sea creatures are another matter, they taste in the water the familiar currents of home, and then follow those back to their native river or beach.”

Aviation and Rocketry

Rocket Scientists such as Robert Goddard and Wernher Von Braun developed Inertial Navigation Systems (INS) in the 1950s. These systems allowed their navigation systems to function even when gps was interrupted. How INS works accelerometers, gyroscopes, altimeters, and spedometers track the progress from the launch point, providing the current position.

Chris Brahos

Purdue School of Veterinary Medicine

Inertial Navigation System for EFA Typhoon

“Roadbooks”

a Core77 series on navigation

“No Place Like Home” gps shoes

by Dominic Wilcox

Wrist Watch Map

this 1920’s device allowed travelers to have turn by turn directions while driving

Rally Car Racers

use these instructions for how to navigate each obstacle or turn in lieu of directions

“No Place Like Home”

by Dominic Wilcox uses gps and indicators on the shoes to provide distance and direction to your destination

Technology

potentially useful tech Components

Uses a combination of accelerometers, gyroscopes, and a compass to track motion, direction, and distance

Common Uses

built into car gps devices Nintendo Wii Remotes cell phones tablets, etc

Affordable

This technology is affordable with prices ranging from $7 to $17

The Tacit Project

A hand mounted device, the Tacit guides the visually impared with sonar

Handheld Sonar Device

This tool is used by clearance divers to sense objects that they cannot see in the water. It could be used to find paths in cave systems

3D Laser Scanning Dead Reckoning Modules

Microelectromechanical Systems (MEMS) that can be integrated into a number of products. This is basically a commercial grade INS that is manufactured by a number of companies.

often used in dry mining operations, this process can create accurate three dimensional maps of caves

What it doesn’t

What it needs

product specifications

things to avoid

it should withstand anything durable

it should be consistant and reliable dependable

it should be easily carried portable

it should survive water and mud waterproof

it should last longer than necessary long battery life

it should guide a caver to safety at least route knowledge

organic materials it shouldn’t decay in the cave

product dependency it shouldn’t create a dependency

high price tag it shouldn’t cost too  much

complexity it shouldn’t be too complicated

high power consumption it shouldn’t drain battery life

getting in the cavers way it shouldn’t hinder a cavers agility

Concepts

exploring a variety

Waypointing

LiDAR Helmet

Path Marking

Air Sampler

Dead Reckoning

Traverse Compass

Echo Location

Digital Note Taking

Digitally mark each turn, the arrow will point your way back

Uses sensors to digitally trace the path taken and displays it to follow out

Uses a rear mounted LiDAR scanner to accurately map the cave on the way in.

Based on a 15th century sailors tool, this lets you mark the direction heading at each turn

This alternative doesnt damage the cave because you collect them on your way out

Uses Radar technology to map the surounding area, much like the native cave animals

This device test the oxygen, humidity, and airflow of the cave, and points to the surface

Involves the caver in the mapping process by taking pictures and notes of the path

Direction 1

Dead-Reckoning Nav

This device would create an accurate path that the caver can easily follow out.

Key Components

A compass, accelerometer , altimeter, and other instruments are used to trace your path from a starting point. 100ft E.

ft 75 S. E 50

ft

S.W .

.

dead reckoning

100ft E.

50

ft N

. E.

uses distance and direction to determine position

Digital Note Taking

With the addition of a camera, mic, and speaker it is possible to take notes and pictures on the trip, tagging them to the route by location.

take pictures

[to recognize landmarks later]

record notes

[to document your trip]

sensor

[tucks under shoe laces]

Direction 2

Waypoint Navigating

This device would allow a caver to set waypoints and find them again.

Key Components

37ft

A compass, accelerometer , altimeter, and other instruments are used to trace your path from a starting point.

147ft until next

until next waypoint

waypoint

10

14

waypoints to entrance

100ft E.

waypoints to entrance

ft 75

37ft

49ft

S. E

depth from surface

depth from surface

50

ft

S.W .

.

dead reckoning

100ft E.

50

ft N

. E.

uses distance and direction to determine position

The Advantage

By bringing the caver into the navigating process, a self relience is created in case of power failure. going in

[mark each turn or landmark]

D-I-Y Attitude This is a tool to aide a caver’s navigation, instead of doing it for them.

sensor

[tucks under shoe laces]

coming out

[follow the arrow back to each successive waypoint]

Implementations

How to apply it Each of these concepts could be used by the caver in a variety of ways. The placement of the device is vary important, it needs to be safe from damage yet easily accessible.

Helmet mounted

Wrist mounted

Carabiner

Pack clip

protected out of the way voice command H.U.D.

convenient versatility easy access

always accessible generally safe from harm

close to body quick access

Arm band

protected out of the way easy access

Ideation.

as the popularity of the sport rises, aided by new technology, cavers discover about 100 miles of caves each year... ...almost all of which are navigated by memory.

the structure the terrain

the dark

human error

chaotic

rugged

narrows view

mix-up landmarks

complex

damp

distorts Time/distance

panic

3D

preservation concerns

poor depth perception

fatigue

The Problems.

memory

maps

GPS

string

path marking

reliability varies

not descriptive enough

can’t get signal

used in underwater caves

damages environment

route based

innaccurate

creates user dependency

limits range

human error

sensory navigation

2D surface navigation

2D - lacks detail

creature interference

The Methods Now.

TRAVERSE

a watch for navigation. anywhere.

The Traverse is a navigation watch designed to guide you through the toughest environments. And because it doesn’t rely on GPS, it will work anywhere, even caves, mountains, or city streets.

2 1

The motion tracking sensor goes under your laces for accurate results

The information is transmitted to the watch via blutooth to monitor your route

The Interface.

picture viewer

reference your pictures to verify where you are

full route map

shows the entire path, including checkpoints and elevation markings

local area map

displays your immediate surroundings

detailed info

gives the numbers on your current location

watch mode

for everyday use

The Design. Protective Gorilla

gyroscopic

Energy efficient E-ink

similar to those in a smart phone

Durable machined

placement in shoe lets it track: walking running crawling climbing

motion sensor

records a three dimensional path Pressure sensor

transmits data to watch display

Plastic housing

Rugged rubber

Rechargeable

2.25 inches

Device circuit board/ blutooth sensor

Record the trip into the cave, then follow it out

Download trips to follow Yellowstone Park trail #4 Yellowstone Park trail #5 Yellowstone Park trail #6 Yellowstone Park trail #7 Yellowstone Park trail #8 Yellowstone Park trail #9 Yellowstone Park trail #10 Download

The Watch (to show the way)

Share routes with others Zoe // 10:36

Ran this campus lap in 18m 26s. Beat That!

The Sensor

(for accurate tracking)

Frank // 10:37

You’re on! send it.

Zoe // 10:38

route#12.path