KEY TAKEAWAYS Remember: STEAM is NOT a curriculum. It’s an APPROACH. Start with your scope and sequence of the course. Find natural areas where a STEAM lesson or unit would make sense. This is not an add-on. It’s substitution for specific lessons.
THE BIG PICTURE
REVIEW YOUR SCOPE & SEQUENCE
SCOPE REVIEW Identify the major themes/ topics Highlight the themes/topics which are the most difficult. Create a schema map (review from module 1, lesson 2) surrounding the most challenging themes/topics.
FIND THE KEY LANDMARKS
IDENTIFY AREAS WHERE STEAM LESSONS/ UNITS MAKE SENSE
INSERTING STEAM Select 2-4 themes/topics that could be taught in and through the arts Review the standards associated with those themes/ topics and follow the lesson design process to create ONE lesson for each selected theme/topic.
MAP YOUR DESIGN
INTEGRATING STEAM INTO YOUR CURRENT CURRICULUM
MAPPING PROCESS List your standards connected to selected theme/topic. List the arts standards that naturally connect to the selected content standards. BIG IDEA/THEME BIG IDEA/THEME
CONTENT STANDARD
ARTS STANDARD
LESSON IDEA
Write a single paragraph that outlines a lesson idea which connects both standards.
LESSON SUBSTITUTION
THE “NO-EGG” DILEMMA.
LESSON SUBSTITUTION Find the lessons you would normally do during each selected theme/topic. KEEP the foundational lessons. Substitute a STEAM lesson for the extensions or review lessons after teaching the core concept.
LESSON TAKEAWAY Download the STEAM Roadmap. Fill in the roadmap to help find natural areas for STEAM in your own curriculum.