mod 2 lesson 3

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DESIGNED TO

STEAM

TOOLS FOR THE CLASSROOM PRESENTED BY

SUSAN RILEY

MODULE

2

LESSON 3 The Design Process

KEY TAKEAWAYS The STEAM process is clear, sequential, and has a stated objective and very defined outcome. The project is the natural flow to what takes place within the process. A STEAM product is the result of a clearly aligned process and the project.

THE ENGINEERING PROCESS

REVIEW THE DESIGN PROCESS USED BY ENGINEERS…

SOURCE: https://www.teachengineering.org/engrdesignprocess.php

THE INNOVATION PROCESS

TURNING THE FLYWHEEL OF INNOVATION

5 STEPS: OBSERVE ASK PROBING QUESTIONS BUILD KNOWLEDGE CREATE SOMETHING NEW ANALYZE & REVISE

NEXT STEP

CREATE STEAM PROJECTS USING THE DESIGN PROCESS

LESSON DESIGN OBSERVE what students know ASK PROBING QUESTIONS about your current lessons & processes BUILD KNOWLEDGE - teach explicit skills CREATE SOMETHING NEW design a new STEAM lesson ANALYZE & REVISE - review student assessments & revise the lesson

STUDENT PROJECTS OBSERVE what they know already ASK PROBING QUESTIONS about current solutions BUILD KNOWLEDGE - research skills and processes required CREATE SOMETHING NEW design a prototype of a potential solution ANALYZE & REVISE - present the project, get feedback and revise.

LESSON TAKEAWAY Download the Design Cheat Sheet. Look at your current lessons and revise based on the cheat sheet.