Activity Description FIND THE CONE: Place different color cones around your 20x20 grid. Each player with a ball. To start have the players perform activity WITHOUT the ball. 1)Run & touch cones with hands. 2) Run & touch cones with feet. 3) Run & Activity 1 hop over cones with 2 feet. 4) Run & hop over cones with 1 foot. THEN HAVE PLAYERS GET THEIR BALL. 1)Dribble around a cone & return to coach. Dribble around each color cone. Touch each cone with ball.
Dribbling Gates with Pirates-Set up several gates (at least 2 more than the amount of players). Select 2-3 players to be the Pirates (who don't have balls) all other players start with a ball. Pirates job is to steal the ball from the players, once the Pirate steals the ball, the player tries to Activity 2 score & the player who had their ball stolen becomes the Pirate
U5-U6
Week:
Diagram
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Coach: Players should keep track of how many gates/points they get, & should receive a bonus point if they have a ball at the end of a round.
Angry Birds- Select2 players to be the Angry Birds who both have a ball, all other players do not start with a ball. The Angry Birds dribble around & try to tag the players without Activity 3 balls. Once they are tagged they go get a ball & become Angry Birds. The game ends when all players are Angry Birds.
1v1 to Goal; Use Cones for Small goals. Divide team into 2 groups, attackers & defenders. Attackers start with ball on their line, & defenders start on their line. Game starts on Attackers first touch of the ball. Attacker tries to dribble over Activity 4 the Defenders line/into goal. Defender must step out (no goal tending!) & try to steal attackers ball & score. *Rotate Attackers & Defenders every 1-2 minutes. VARIATION: Play 2v1, 2 Attackers vs 1 Defender. Match
4 Quarters, 8 minutes each. 4v4, NO GOALIES!
Interactive Session Plan created by www.academysoccercoach.com
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Coaching Points If you don't have multiple color cones, use any items that players can obviously tell the difference between. Encourage players to perform drill as fast as possible. Coach the movements without the ball! When the players have the ball, encourage them to keep ball close.
C- What surface should you choose to dribble in a straight line the fastest? P-Laces C- Why should players look up during game? P-To locate open gates. C-What should you do after you score? P-Locate the Pirates & a new gate. C-Why should the Angry Bird keep the ball close to his/her body? P-So you can control ball better & change direction better. C- What should the Angry Bird do if the other players are very far away from them? P-Take a big touch/Push the ball far in front so you can cover quickly cover more space.
Defending Coach: can you predict/see/think where the attacker wants to go with ball? Move in-between the attacker & his destination? Can you steal ball instead of kicking away? Try to focus only on defensive concepts.
Team Shape should be a Diamond, with 1 high player, 2 middle/wide players, & 1deep player. All players should defend, & all players should attack.