PUNT, PASS, AND KICK

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PUNT, PASS, AND KICK Phone: 303-871-3912

Website: du.edu/intramurals

Email: [email protected]

GENERAL GUIDELINES For more information about the following policies, please read the DU Intramural Sports Guide to Participation. DU Pioneer ID Cards: No ID, No Play, No Exceptions!!! All participants must present a valid DU Pioneer Card to the appropriate Intramural Sports staff member on site in order to play. Drug and Alcohol Policy: Under no circumstances are drugs or alcohol allowed at an intramural event. Any participant that is caught with drugs or alcohol or under the influence of drugs or alcohol during an intramural event will be immediately ejected from the game, asked to leave the facility, and will be suspended indefinitely from all intramural sports until further notice. Intramural staff will call higher authorities if necessary. Participants that are ejected for drugs and alcohol may warrant further action by the University of Denver. Participants are the responsibility of the team captain and must abide by the Drug and Alcohol Policy, as well. Please refer to the complete Drug and Alcohol Policy located in our Guide to Participation. Varsity Athlete Eligibility: A person who has won his/her varsity letter or award (i.e. trophy, plaque, jewelry, certificate, jacket, etc...) in a sport or its related sport at the University of Denver, a four-year college or university, or two-year junior college, will not be eligible to compete in that sport or its related counterpart for a period of one academic year after the completion of their intercollegiate team membership. Club Sports Athlete Eligibility: A person who is listed on a club sports roster will be eligible to compete in that sport or its related counterpart, HOWEVER teams are limited to 2 club players per team (exception: Ice Hockey = 4, any 3v3 sport = 1) and these players must play in the highest/most competitive division offered. All coaches are considered members of their team, and therefore, the rule above applies to coaches as well. Weather and Game Cancellations: In case of cancellations due to inclement weather/unplayable field conditions, the Intramural Sports staff will make an announcement via IMLeagues concerning the playing of the games in question. Please do NOT call/email the office. If a game reaches half-time or is at least 50% completed when postponed, the result will be final. If a game failed to reach half-time or is less than 50% complete or the game is tied, then the rescheduled game (if rescheduled) will resume at its point of interruption.

SPORT SPECIFIC RULES ELIGIBILITY  

All participants must meet the eligibility standards as outlined in the Guide to Participation Handbook. Proper identification must be presented to the intramural staff prior to participation at the event site.

OBJECTIVE  

The objective of this event is to combine football skills in distance in each category. Each participant is to attempt to punt, pass, and kick the ball as far down the field.

EQUIPMENT   

Participants will only be permitted to use footballs provided by the intramural staff for each competition. o Participants may bring their own football to warm up. Kicking tees will be provided. Females may use a junior, intermediate, or regulation size ball.

RULES AND SCORING  

Participants may compete in each event in any order. A score is determined by the distance down the field. The spot is marked where the ball first contacts the ground. Yardage will be rounded down to the nearest yard. o Example: The ball lands between 44 and 45 yards down the field, 44 will be the score.  Participants will each be given 2 attempts in each category – the punt, pass, and kick, and the top score of each category will count toward the participant’s total score.  The participant must have both feet completely behind the line at the time of the kick/release. o One “fault” will be allowed per category.  The participant’s final score will be the combinations of his or her best punt, best pass, and best kick. Since each participant is given two attempts per category, there will be no additional tries. o Each participant will have the option to have 1 “practice” attempt per category. This must be declared before the attempt and cannot be changed to an “actual” attempt afterwards.  Winners will be declared for the following categories: o Punt (Male) o Pass (Male) o Kick (Male) o Overall (Male) o Punt (Female) o Pass (Female) o Kick (Female) o Overall (Female) A participant may not receive more than 1 shirt for this competition. Example: Female player A wins Kick and Overall, she will only receive 1 shirt.