SUPERORGANISM
ABOUT Open Design is a superorganism. This phenomenon brings together a community of users who now has the ability to collaborate with designers and engineers across the world. Even though the concept of open design is new, it has already made significant impacts towards our society, as mentioned in these books. The beauty of this superorganism is its youth and potential for even greater influence in the future.
“Design should no longer be restricted within the boxes of design,
rather it should evolve into design thinking” Tim Brown
MODELS
pROJECTS
Systems and theories of open design which are connected to various platforms and projects.
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OPEN COURSEWARE MIT OCW was created to put all the educational materials online open for any user access. The project started in 2002, and by 2011, there was already over 2,080 courses available online, including lecture notes, to interactive exam solutions. Many other institutions have adapted the similar model and published their educational resources online for public access.
oc w.mit.edu 9
DIWAMS Do it with already made stuff is a methodology to use existing products and reuse it to produce another product, therefore delaying the process of garbage cycle. A creative example is the Banco Sinuoso (Winding Bench), which is created by scraps of furniture manufacturer’s wood. This modular system can be used in public spaces. This revolution of DIWAMS is not only emphasizing the environmentally friendly products but also emphasizes the importance to use what is already existing.
IKEAHackers is a great example that uses already exisitng products to create new products. IKEA makes products that accessible to everyone, allowing anyone to access them and able to modiy them for personalized use.
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OHANDA Building a web-based service to share open hardware designs and the service includes a certification model and a form of registration. Due to the reason that pat enting for an open source hardware is very slow and expensive, the idea of copyleft licensing has emerged. By adapting the copyleft license, products in this methodology would be labelled with an “Ohanda” trademark. And once the product has the Ohanda trademark, the product will be under a copyleft license, which would serve as a registration license. With Ohanda imprinted on the design, it is proof of registration that it is an open source hardware, making sure that the documentation and the contributors will always follow the product, allowing users to look at the process of the design.
ohanada.org 13
coworking Physical spaces that adopts the concept of open source design. By sharing a space together reduces waste and increases effeciency as well as the ability to share resources with one another. This space also allows people to have more access to resources they cannot obtain from their networks, but by sharing an office with different kinds of people from various sectors improves this system and allows them to have an even wider and supported network of resources.
coworking.com 15
media lab The process of Medialab is open sourced from the beginning to the end, and that the results of various projects are published under licenses that grant access for other people’s access. Over 15 workshops have adapted the MediaLab methodology and has over 140 prototypes and 900 participants. One of these labs is the Medialab Prado is a part of the Madrid’s municipal arts department, and their goal is to create free and open programs for the general public. Medialab Prado offers ranges of events to workshops, allowing participants to combine forms of workshops to final showcases, which provides a versatile space for reflection, research, and collaboration. Participants also have the ability to work with other people from other disciplines to develop prototypes which will be presented and showcased after three weeks of intensive collaboration. Project Fairphone was created by Waag Society, which has adopted the idea of Medialab.
medialab-prado.es
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FABLABS FABLABS, also known as “fabrication laboratories” are located in multiple cities around the world. The initial idea of Fablab started in the lab at MIT, collaborating with the Grassroots Invention Group and CBA. The theory behind Fablab is a lab equipped with computer programmed tools that works with various mediums to produce various products, even products that were once thought to be limited to mass-production. Fablabs also make is a great source for users to do rapid prototyping. Users no longer have to be restricted by the machinery any longer, with the Fablab, users are able to create products that once were only manufactured.
fablab.nl 19
THIS BOOK IS
OPEN
As open design is about participation and collaboration, all the content of this book is available online for anyone to edit and re-use. The raw file for this book is also available to be downloaded and accessed under the Creative Commons License. thingiverse.com/thing:21475
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