University of Rhode Island Intramural Basketball Rules Updated: 1/5/2017
Each player must present a valid URI I.D. and be on the www.IMleagues.com roster. If you cannot present an URI I.D you will not play. All players must be on www.IMleagues.com to prove that you are a current URI Student. The University of Rhode Island Intramural Sports will provide referees for each regular season and playoff game and they have absolute authority during the game. Teams are responsible for keeping their spectators under control. Misconduct of participants, coaches or spectators can result in an implementation of an unsportsmanlike penalty, or harsher penalty. If you have been ejected from two or more games you will not be playoff eligible. All rules mentioned here are under the discretion and interpretation of URI Intramural Sports and its Supervisors, Game Managers and Referees.
Team Requirements 1. Registration fee will be $50 per team. 2. Five players constitute a team. A team may start with 4 players, but must finish with at least three. The coed breakdown is 3:2 in either gender combination for 5, 2 male:2 female for 4; and when playing with 3 the breakdown is 2 and 1 either combination of male/female for 5 person and 3 person play. 3. A roster may have up to 12 players. Players must play in at least 1 regular season game to be eligible for the playoffs. 4. The match shall be declared a forfeit when a team has fewer than four players to start the match. If at game time one team does not have enough players, but their opponents do, then the team ready with the minimum number of players will be given a choice: a. Take the win by forfeit with a score of 1-0 b. Allow a maximum 10-minute grace period to allow their opponents time to check in the minimum number of players. During this 10-minute grace period time will run off the game clock and the team with the minimum number of players will be awarded 3 points for every minute or part of a minute their opponents do not have enough people to play. If enough players arrive within the 10-minute period, then points will stop accumulating but the game clock will continue to run. If the opponents do not obtain the minimum number of players to participate within the 10 minutes, then the game will be forfeit and the score recorded as the accumulated score (30-0). NOTE: If a team decides to wait, they must wait the full 10 minutes and neither team may use a timeout to stop the game clock from running thus, extending the length of Captain’s Choice.
Game Format 1. The game will consist of two 20 minute halves with the clock stopping only during the final one minute of the 1st half and last two minutes of the second half. Three minutes will be allowed between halves. 2. Each team will be allowed two time outs per half. Time outs will be one minute in duration and cannot be accumulated and used in the second half. In the event of overtime, one additional time out will be granted along with any remaining time outs accumulated during the second half. Timeouts in excess of the two allowed will be granted but at the cost of a Technical Foul. 3. Timeouts may only be granted to a team during dead ball periods or when a member of their team has possession of the ball. 4. Five personal fouls result in fouling out of the game. A player is also disqualified upon committing his/her second technical foul or one flagrant foul. 5. On the seventh personal foul in each half, the bonus (one and one) situation will be in effect. On the 10th team foul of each half- 2 shots are given. Bonus free throws will not be shot when a team or player control (offensive) foul is committed.
Equipment 1. Jerseys will be provided if you do not provide your own. Personalized shirts/jerseys will be allowed if each individual player has a different number on their back. Sneakers must be worn at all times. Wearing of hats and jewelry is prohibited.
Substitutions 1. Substitutes must report to the scorekeeper before entering and must be signaled in by the official. Failure to comply will result in a technical foul.
Rules and Infractions 1. The game will start with a jump ball. The team that does not gain possession off the of the jump ball will be given the possession arrow to start alternating possession in the case of a held ball or start of the second half. 2. When lane spaces are occupied during free throws, players lined up below the free throw line may enter the lane when the free throw shooter releases the ball. All other players (including the free throw shooter) may not enter the lane until the ball touches the rim. 3. On the square backboards, the sides, top and bottom are considered in play. If the ball goes over the top of the backboard it is a violation. Guide wires and basket supports are considered out of bounds. 4. Dunking is permitted. Hanging on the rim will result in a technical foul, unless done do to prevent injury. 5. Swinging of elbows results in either a violation or a personal foul, or a flagrant foul depending upon whether or not contact occurred. 6. Low bridging or ducking under an airborne player is considered unsportsmanlike conduct, whether intentional or not and could result in ejection. 7. An intentional foul is when an opponent fouls and is not making a play on the ball or their is
excessive contact on the foul (whether intentional or not). An intentional foul results in 2 free throws plus possession of ball at the original site of the infraction. (Referee's judgment.) 8. Unsportsmanlike taunting and trash talking will not be tolerated. a. 1st occurrence- player technical b. 2nd occurrence- player technical c. Further occurrence- game forfeiture 9. All technical fouls will result in the awarding of two free throws and possession of ball to the offended team at the midline. 10. An accumulation of 2 technical fouls in a game or 4 in the season will result in game ejection, and a one game suspension. The ejected player must meet with the professional staff member at the campus where the league is played prior to being able to play again. Any game suspension will not start until after meeting with the appropriate professional staff member. 11. Mercy Rule: For safety reasons and enjoyment of play the Mercy Rule will be as follows and will cause the game to end: With 10 minutes or less remaining in the game a team leads by 35 points With 5 minutes or less remaining in the game a team leads by 25 points With 2 minutes or less remaining in the game a team leads by 20 points
Overtime Rules (Post-Season Only) 1. If the game ends in a tie, overtime periods of three (3) minutes in duration will be played until a winner emerges. Each team will be given 1 extra timeout for each overtime played. These timeouts will carry over. The clock stops on all whistles during the last minute of any overtime period. The team captain is the only player permitted to talk with the officials and only if done so courteously. Any unsportsmanlike conduct, or flagrant foul, will result in game ejection and ejection from the gymnasium. Failure to comply will result in game forfeiture.
University of Rhode Island Intramural Sports Policies 1. The game of Basketball is a contact sport, and injuries (mostly minor) do occur. Players should participate with this understanding. Also, participation in the intramural sports program is completely voluntary. The University of Rhode Island is not responsible for injuries incurred during intramural play. It is strongly recommended that participants have satisfactory health status and accident insurance to cover any injury that may occur. 2. Alcohol/Illicit Substances are not to be brought to any URI Campus Recreation playing facility. Players coming to their game under the influence of alcohol or illicit substances, risk forfeiture of the game, suspension from intramural sports play, and referral to the Office of Judicial Affairs. 3. There will be a Sportsmanship Rating System in place for all teams. At the conclusion of every game, the officials and intramural supervisors, will rate each team based on their sportsmanship towards their opposing teams and the officials. The rating can range from 4.0-0.0. Teams that forfeit will receive a D. Teams must have at least a 2.5 rating average in order to be eligible for the playoffs. During the playoffs, teams must maintain a minimum of a 2.0 rating in order to advance to the next round. Any team that does not maintain a minimum 2.0 rating during the playoffs must schedule a meeting with the campus Intramural professional staff member before the next scheduled game. Failure to do so will result in the team being pulled from the remainder of the playoffs with the possibility of further sanctions being adjudicated as necessary.
The sportsmanship ratings are based as follows: A (4) Excellent Sportsmanship - Given to a team where all players cooperate fully with the officials and opposing team members. B (3) Above Average Conduct - Team members verbally complain about some decisions made by the officials and/or show minor dissension, which may or may not merit an unsportsmanlike penalty (technical, yellow flag, etc). Any team receiving an unsportsmanlike penalty will receive no higher than a “B” rating. C (2) Poor Sportsmanship - Team members constantly comment to the officials and/or the opposing team from the field/court and or/sidelines. The team captain exhibits little control over teammates or him/herself. Teams that earn at least two unsportsmanlike warnings will receive no higher than a “C” rating. D (1) Deplorable Conduct - Given to a team that persist in questioning officials' decisions; and/or they repeatedly argue with the officials. Teams display frequent use of profane or vulgar language. Spectators, clearly related to the team, fail to cooperate with the officials and the team is not supportive of the officials' efforts. Teams that earn at least three unsportsmanlike warnings will receive no higher than a “D” rating. Teams receiving an ejection due to unsportsmanlike actions of a player will receive no higher than a “D” sportsmanship rating. F (0) Intolerable - Given to a team where the team is completely uncooperative and the captain has no control. Any team that receives four unsportsmanlike penalties or two player ejections will receive an “F” rating and the game will be forfeited.