Platformer Down To Earth

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Platformer - Down to Earth

DIRECTIONS: Follow along with the Platformer - Down to Earth screencast while following along with this step-by-step instruction sheet. ❏

Open the existing “Platformer” project in Construct 2

● Insert your USB/Flash Drive and go to COLESTOCK > GAMEDEV > Platformer ● Double-click on the “Platformer.capx” project file

NOTE: When developing in Construct 2, we will use primarily two tabs: PROJECTS and LAYERS. ❏

Create the “Content” Layer

● Go to the LAYERS tab and select the plus “+” icon ● Right-click "Layer 0" > Rename to "Content" > ENTER ● Make sure the “Content” layer is active (highlighted) and unlocked



Create the Ground

● Go to the PROJECTS tab ● Right-click OBJECT TYPES > Select “Insert new object” ● Select “Sprite” > Name when inserted: "Ground" > INSERT ● When crosshair appears, click inside “Game” layout > Edit image dialog box will appear > Click folder icon ● Browse to and OPEN: Platformer > media > ground.png ● Click red X to close; you should see a ground block on the “Content” layer



Make More Ground

● CTRL + drag/release with mouse to duplicate

● Create ground all along the bottom of the layout (Note: Some ground blocks will be off the page) ❏

Create the Ground’s Top

● Right-click OBJECT TYPES > Select “Insert new object” ● Select “Sprite” > Name when inserted: "GroundTop" > INSERT ● When crosshair appears, click inside “Game” layout > Edit image dialog box will appear > Click folder icon ● Browse to and OPEN: Platformer > media > groundTop.png ● Click red X to close; you should see a groundTop block on the “Content” layer





Make More Ground Top

● CTRL + drag/release with mouse to duplicate

Create a Floating Brick

● Right-click OBJECT TYPES > Select “Insert new object”

● Create more groundTop blocks above top-most ground blocks

● Select “Sprite” > Name when inserted: "Brick" > INSERT ● When crosshair appears, click inside “Game” layout > Edit image dialog box will appear > Click folder icon ● Browse to and OPEN: Platformer > media > brick.png ● Click red X to close; you should see a brick block on the “Content” layer



Create the “Solids” family

● Right-click FAMILIES > Select “Add family” ● CTRL + Click on “Brick”,”Ground”, and “GroundTop” (Note: DO NOT SELECT “Cloud”) ● Click “Add” to place them in the family ● Right-click "Family1" > Rename to "Solids" > ENTER





Assign behavior to the “Solids” family

● Select "Solids" family > Set the following properties: ○ Family behaviors ■ Add / Edit > FAMILY BEHAVIORS ■ Select plus “+” icon ■ Select “Solid” under “Attributes” > ADD

Play Game

● RUN LAYOUT (play button at top) - YAY!