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Platformer - Publishing
DIRECTIONS:Follow along with the Platformer - Publishing screencast while following along with this step-by-step instruction sheet. ❏
❏
Open the existing “Platformer” project in Construct 2
● Insert your USB/Flash Drive and go to COLESTOCK > GAMEDEV > Platformer
Export Project
● FILE menu > “Export project…”
● Double-click on the “Platformer.capx” project file
● Select “HTML5 website” (under “Web”) Click “Next” ● Accept all default values, EXCEPT for “Export files to:” specify the following: COLESTOCK > GAMEDEV > Platformer > HTML5 Click “Next” ● Choose “Normal style” template Click “Export” ● Select “Open Destination Folder” to review files ❏
FTP your Project using FileZilla to your class website
● Launch Filezilla and login using: ○ Host: www.ahstech.net ○ Username: Student ID # ○ Password: 6-digit birthday
● Click ‘Quickconnect’
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❏
Create “platformer” Directory on your Class Website
● Right-click “Create directory” in the right (remote) side.
● Create a directory named “platformer” Press “OK”
❏
Move project files from the HTML5 directory to the newly created platformer folder on your Website
● Drag your files from the local (left) site to remote (right) site
❏
Play Game
● Test by visiting your website using Google Chrome: http://www.ahstech.net/~XXXXXXX/platformer (where the Xs represent your Student ID #)
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